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Reply to Critical Issues and Performance Degradation After Upgrading to Xcode 16
I finally figured out the cause for the problem with bad responsiveness: We have an .onTapGesture(count: 4) for debugging purposes, and that is what is causing an delay/lag/freeze for regular taps. I guess .onTapGesture(count:) has regressed in xcode 16 and somehow now causes lag for regular inputs when wrapped in a ontapgesture? It worked perfectly in Xcode 15.4. We also have the same problem with drag gestures in a scrollview that is discussed here: https://forums.developer.apple.com/forums/thread/760035 So maybe all custom gestures are breaking now when building with xcode 16?
Oct ’24
Reply to [SwiftUI] OnAppear executed when it's not selected on the TabView
Hi! Did you ever solve this in any way? We are facing the same problem.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Aug ’24
Reply to Critical Issues and Performance Degradation After Upgrading to Xcode 16
I finally figured out the cause for the problem with bad responsiveness: We have an .onTapGesture(count: 4) for debugging purposes, and that is what is causing an delay/lag/freeze for regular taps. I guess .onTapGesture(count:) has regressed in xcode 16 and somehow now causes lag for regular inputs when wrapped in a ontapgesture? It worked perfectly in Xcode 15.4. We also have the same problem with drag gestures in a scrollview that is discussed here: https://forums.developer.apple.com/forums/thread/760035 So maybe all custom gestures are breaking now when building with xcode 16?
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Oct ’24