We are also dealing with this issue. It seems to happen when the memory of the application starts to float at a level close to ~2GB (not a perfect metric, obviously depends on the phone and other factors). I found it happened consistently for us when we had a memory leak, and was able to be reconciled by really profiling the app, and making sure all memory is freed before performing another user scan.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags: