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SCNView / SceneKit crash in grain noise generator on Radeon Polaris series GPU on macOS 10.15.7
As mentioned in the title, whenever an iMac19,2 owner running 10.15.7 runs my app, which features a scene with grain noise and rendering against a transparent background, it crashes like so: Crashed: CVDisplayLink 0 libobjc.A.dylib 0x681d objc_msgSend + 29 1 SceneKit 0x250780 SCNMTLComputeCommandEncoder::dispatchOnTexture2DWithoutOptimizedThreadGroupPerGrid(id<MTLTexture>, id<MTLComputePipelineState>) + 104 2 SceneKit 0x15abf6 C3D::getGrainNoise256(id<MTLCommandBuffer>, SCNMTLRenderContext*, C3D::RenderGraphResourceManager&) + 403 3 SceneKit 0xc6a9e C3D::CompositePass::compile() + 1410 4 SceneKit 0x391a46 C3D::RenderGraph::allocateResources() + 2198 5 SceneKit 0x14dc2d C3DEngineContextRenderWithRenderGraph + 52 6 SceneKit 0x22666b -[SCNRenderer _renderSceneWithEngineContext:sceneTime:] + 532 7 SceneKit 0x227222 -[SCNRenderer _drawSceneWithNewRenderer:] + 281 8 SceneKit 0x227786 -[SCNRenderer _drawScene:] + 46 9 SceneKit 0x227c8b -[SCNRenderer _drawAtTime:] + 965 10 SceneKit 0x214d29 -[SCNView _drawAtTime:WithContext:] + 542 11 SceneKit 0x214653 -[SCNView SCN_displayLinkCallback:] + 306 12 SceneKit 0x1af4f8 __69-[NSObject(SCN_DisplayLinkExtensions) SCN_setupDisplayLinkWithQueue:]_block_invoke + 49 13 SceneKit 0x2a1468 __36-[SCNDisplayLink _callbackWithTime:]_block_invoke.13 + 52 14 libdispatch.dylib 0x2658 _dispatch_client_callout + 8 15 libdispatch.dylib 0xe6ec _dispatch_lane_barrier_sync_invoke_and_complete + 60 16 SceneKit 0x2a13c5 -[SCNDisplayLink _callbackWithTime:] + 307 17 SceneKit 0x2a10c6 _cvDisplayLinkCallback + 261 18 CoreVideo 0x2e92 CVDisplayLink::performIO(CVTimeStamp*) + 230 19 CoreVideo 0x22c8 CVDisplayLink::runIOThread() + 626 20 libsystem_pthread.dylib 0x6109 _pthread_start + 148 21 libsystem_pthread.dylib 0x1b8b thread_start + 15
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868
Jun ’22
Please delete this obviously fake crash report
Since you don't provide a report feature, or let me reply or comment on the issue, I'll post a new issue and link the other one here: https://developer.apple.com/forums/thread/700578 Please give this issue the attention it deserves: deletion so it stops showing up in search results. It's so obviously nonsense that I don't even know where to begin.
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0
583
Feb ’22
SCNView / SceneKit crash in grain noise generator on Radeon Polaris series GPU on macOS 10.15.7
As mentioned in the title, whenever an iMac19,2 owner running 10.15.7 runs my app, which features a scene with grain noise and rendering against a transparent background, it crashes like so: Crashed: CVDisplayLink 0 libobjc.A.dylib 0x681d objc_msgSend + 29 1 SceneKit 0x250780 SCNMTLComputeCommandEncoder::dispatchOnTexture2DWithoutOptimizedThreadGroupPerGrid(id<MTLTexture>, id<MTLComputePipelineState>) + 104 2 SceneKit 0x15abf6 C3D::getGrainNoise256(id<MTLCommandBuffer>, SCNMTLRenderContext*, C3D::RenderGraphResourceManager&) + 403 3 SceneKit 0xc6a9e C3D::CompositePass::compile() + 1410 4 SceneKit 0x391a46 C3D::RenderGraph::allocateResources() + 2198 5 SceneKit 0x14dc2d C3DEngineContextRenderWithRenderGraph + 52 6 SceneKit 0x22666b -[SCNRenderer _renderSceneWithEngineContext:sceneTime:] + 532 7 SceneKit 0x227222 -[SCNRenderer _drawSceneWithNewRenderer:] + 281 8 SceneKit 0x227786 -[SCNRenderer _drawScene:] + 46 9 SceneKit 0x227c8b -[SCNRenderer _drawAtTime:] + 965 10 SceneKit 0x214d29 -[SCNView _drawAtTime:WithContext:] + 542 11 SceneKit 0x214653 -[SCNView SCN_displayLinkCallback:] + 306 12 SceneKit 0x1af4f8 __69-[NSObject(SCN_DisplayLinkExtensions) SCN_setupDisplayLinkWithQueue:]_block_invoke + 49 13 SceneKit 0x2a1468 __36-[SCNDisplayLink _callbackWithTime:]_block_invoke.13 + 52 14 libdispatch.dylib 0x2658 _dispatch_client_callout + 8 15 libdispatch.dylib 0xe6ec _dispatch_lane_barrier_sync_invoke_and_complete + 60 16 SceneKit 0x2a13c5 -[SCNDisplayLink _callbackWithTime:] + 307 17 SceneKit 0x2a10c6 _cvDisplayLinkCallback + 261 18 CoreVideo 0x2e92 CVDisplayLink::performIO(CVTimeStamp*) + 230 19 CoreVideo 0x22c8 CVDisplayLink::runIOThread() + 626 20 libsystem_pthread.dylib 0x6109 _pthread_start + 148 21 libsystem_pthread.dylib 0x1b8b thread_start + 15
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Jun ’22
Please delete this obviously fake crash report
Since you don't provide a report feature, or let me reply or comment on the issue, I'll post a new issue and link the other one here: https://developer.apple.com/forums/thread/700578 Please give this issue the attention it deserves: deletion so it stops showing up in search results. It's so obviously nonsense that I don't even know where to begin.
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Feb ’22