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The view.layer.presentation() 's value is not accurate.
I add two view on screen. One is the blue view, other is orange view. And I use CADisplayLink to change orange view 's frame according to the blueView.layer.presentation.frame As expected, the orange view should cover the blue view completely, but we can see a gap and we can see a little part of blue view during keyboard animation. Here is demo code: class SecondViewController: UIViewController {       let textField = UITextField()       override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {     self.textField.resignFirstResponder()   }       lazy var displayLink = CADisplayLink(target: self, selector: #selector(self.onDisplayLink))       @objc private func onDisplayLink () {     self.realBox.frame = CGRect(x: self.realBox.frame.origin.x, y: self.blueBox.layer.presentation()!.frame.origin.y, width: self.view.bounds.width, height: 100)   }       let blueBox = UIView()   let realBox = UIView()       override func viewDidLoad() {     super.viewDidLoad()     self.view.backgroundColor = .white           textField.frame = .init(x: 100, y: 100, width: 100, height: 100)     textField.backgroundColor = .red     self.view.addSubview(textField)           realBox.backgroundColor = .orange           blueBox.backgroundColor = .blue     blueBox.frame = .init(x: 0, y: self.view.bounds.height - 100, width: self.view.bounds.width, height: 100)     self.view.addSubview(blueBox)     self.view.addSubview(realBox)     realBox.frame = .init(x: 0, y:self.view.bounds.height - 100 , width: self.view.bounds.width, height: 100)           NotificationCenter.default.addObserver(forName: UIResponder.keyboardWillChangeFrameNotification, object: nil, queue: .main) { noti in       let userInfo = noti.userInfo!       let endFrame = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! CGRect       let isOpen = endFrame.intersects(self.view.bounds)       self.blueBox.frame = .init(x: 0, y: isOpen ? self.view.bounds.height - 100 - endFrame.height : self.view.bounds.height - 100, width: self.view.bounds.width, height: 100)     }           if #available(iOS 15.0, *) {       self.displayLink.preferredFrameRateRange = .init(minimum: 60, maximum: 120, preferred: 120)     } else {       self.displayLink.preferredFramesPerSecond = 120     }     self.displayLink.add(to: .main, forMode: .common)   } } So how to get an accurate value of the layer currently displayed on screen? Here is the video: https://github.com/luckysmg/daily_images/blob/main/RPReplay_Final1661168764.mov?raw=true
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1.7k
Aug ’22
How to get animation interpolation during animation?
I want to get animation interpolation during animation running. just like code below: Animator(begin:100,end:200).addListener({value in //here will be called when animation updates. print(value) }) But I can't find any API like the code above in iOS SDK.And I don't want to use any UIView or CALayer to get presentationLayer to get this value. So How can I do that?🤔🤔🤔
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1.3k
Oct ’21
Does captureTextFromCamera API availability will change during App running ?
I use this method to judge this device whether supports the captureTextFromCamera API : let tf = UITextField() tf.canPerformAction(#selector(UIResponder.captureTextFromCamera(_:)),withSender: nil) This will return false on iPhoneX and return true on iPhone13 Pro So I want to know: On iPhone13Pro tf.canPerformAction(#selector(UIResponder.captureTextFromCamera(_:)),withSender: nil) Can this method return the false ? Or this value won't change for every device? Can I assume that this method will always return true on iPhone13 Pro and will always false on iPhoneX?
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.1k
Jun ’22
Is there a way to increase the frequency of touchesMoved method?
I have set CADisableMinimumFrameDurationOnPhone to YES And My device is iPhone13 Pro. The refresh rate is be 120HZ max. But the touchesMoved callback call with a frequency of 60HZ (16.66ms) in UIViewController It should be 120HZ (0.008s) on IPhone 13 pro Here is test code: import SwiftUI class HomeViewController: UIViewController,UIScrollViewDelegate {       override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {     let time = CFAbsoluteTimeGetCurrent()     print(time - oldTime) // 0.016s. But it should be 0.008s on iPhone13Pro     oldTime = time   }       var oldTime:CFAbsoluteTime = 0       override func viewDidLoad() {     super.viewDidLoad()     self.view.backgroundColor = .red   } } So How can I increase this frequency to 120HZ ?.
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1.7k
Jul ’22
How to change the AVMutableVideoCompositionLayerInstruction 's transform anchor point to center?
What I want is to make video 's rotation be from 0 to 90 degree in 0 ~ 2s. Here is the code: let layerIns = AVMutableVideoCompositionLayerInstruction(assetTrack: track) let endTransform = CGAffineTransform(rotationAngle: CGFloat(Double.pi / 2)) let timeRange = CMTimeRange(start: .zero, duration: CMTime(seconds: 2, preferredTimescale: 600)) layerIns.setTransformRamp(fromStart: .identity, toEnd: endTransform, timeRange: timeRange) But the center of rotation is top-left corner.. Which makes rotation effect look strange. I wonder how to change the video layer's anchor point to center point instead of top-left corner... related question on StackOverFlow :Question Link - https://stackoverflow.com/questions/65575655/how-to-change-the-settransformramp-s-transform-anchor-point
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933
Jan ’21
How to pass custom object in MTAudioProcessingTapCallbacks?
I wrote the code below to pass my custom object Engine in MTAudioProcessingTapCallbacks Here is code: func getTap() -> MTAudioProcessingTap? {     var tap: Unmanaged<MTAudioProcessingTap>?           func onInit(tap:MTAudioProcessingTap,clientInfo:UnsafeMutableRawPointer?,tagStroageOut:UnsafeMutablePointer<UnsafeMutableRawPointer?>) {               let engine = Engine()       tagStroageOut.pointee = Unmanaged<Engine>.passUnretained(engine).toOpaque()     }                 var callback = MTAudioProcessingTapCallbacks(version: kMTAudioProcessingTapCallbacksVersion_0, clientInfo:nil, init: onInit, finalize: nil, prepare: nil, unprepare: nil) { tap, numberFrames, flags, bufferListInOut, numberFramesOut, flagsOut in               guard MTAudioProcessingTapGetSourceAudio(tap, numberFrames, bufferListInOut, flagsOut, nil, numberFramesOut) == noErr else {         preconditionFailure()       }               let storage = MTAudioProcessingTapGetStorage(tap)       let engine = Unmanaged<Engine>.fromOpaque(storage).takeUnretainedValue()               // This line crashed :       // ClientProcessingTapManager (14): EXC_BAD_ACCESS (code=1, address=0x544453e46ea0)       engine.dealWith(bufferPtr: bufferListInOut)     }     guard MTAudioProcessingTapCreate(kCFAllocatorDefault, &callback, kMTAudioProcessingTapCreationFlag_PostEffects, &tap) == noErr else{       fatalError()     }     return tap?.takeRetainedValue()   } } How can I do it?
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1.4k
Nov ’21
How to get the height of padding in UINavigationBar
The top padding of UINavigationBar 's value is UIApplication.shared.statusBarFrame.height or UIApplication.shared.keyWindow?.safeAreaInsets.top ? Here is image See the blue box of the image https://github.com/luckysmg/daily_images/blob/main/20220928153515.jpg?raw=true Because two value is the same on devices older than iPhone14 Pro but is not the same on iPhone14 Pro and iPhone 14 Pro max. Which is the right value to get?
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1.1k
Oct ’22
Crash when set CAMetalLayer.presentsWithTransaction=true in background thread
When set metalLayer.presentsWithTransaction = true, and we call drawable.present() in bg thread (our rendering thread is not main thread), the app sometimes will crash with: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Modifications to the layout engine must not be performed from a background thread after it has been accessed from the main thread.' Any solution?
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1.3k
Jan ’23