Well, __builtin_trap works, but how do you step past it, like you could the Debugger() call?
My current workaround is:
#pragma mark - Debugging
void LineSolver::PreciseDebug(vector<unsigned char> &lineFromBoard)
{
if((myType == COL_SOLVER) && (myIndex == 9)){
callCount++;
if(callCount >= 1){
cout << DumpColorLine(lineFromBoard, true) << endl << endl;
}
}
}
I just set a breakpoint in there.
Topic:
App & System Services
SubTopic:
Core OS
Tags: