Use the most recent build of Blender (4.0.1) and export to .usdc or usdz format. there is a selection of choices on the right side of the export for scene content to export. If you're feeling brave use the special Blender build with additional USD export features (Branch build 4.1.0 USD edition), this is being enhanced by Nvidia for the Omnisphere echosystem. Please note that many of the Blender features are not supported by RealityKit, even though they export correctly in USD format.
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Developer Tools & Services
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Xcode
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