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I'm seeing inconsistent results with different types of Binding<>
I've created a UserDefaults extension to generate custom bindings. extension UserDefaults { func boolBinding(for defaultsKey: String) -> Binding<Bool> { return Binding ( get: { return self.bool(forKey: defaultsKey) }, set: { newValue in self.setValue(newValue, forKey: defaultsKey) }) } func cardPileBinding(for defaultsKey: String) -> Binding<CardPile> { return Binding ( get: { let rawValue = self.object(forKey: defaultsKey) as? String ?? "" return CardPile(rawValue: rawValue) ?? .allRandom }, set: { newValue in self.setValue(newValue.rawValue, forKey: defaultsKey) }) } } For the sake of completeness, here is my enum enum CardPile: String, CaseIterable { case allRandom case numbers case numbersRandom case daysMonths case daysMonthsRandom } I've also created UI elements that use these bindings: var body: some View { VStack { Toggle("Enable", isOn: UserDefaults.standard.boolBinding(for: "enable")) Picker("Card Pile", selection: UserDefaults.standard.cardPileBinding(for: "cardPile")) { ForEach(CardPile.allCases, id: \.self) { Text("\($0.rawValue)") .tag($0.rawValue) } } } } When I tap the toggle, it updates correctly. However when I tap the picker and select a different value, the binding setter gets called, but the view does not refreshed to reflect the change in value. (If I force quit the app and re-run it, the I see the change.) I would like to find out why the Binding works as I'd expected (ie updates the UI when the value changes) but the Binding behaves differently. any/all guidance very much appreciated. Note: I get the same behavior when the enum use Int as its rawValue
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593
Jun ’24
SwiftUI FocusState seems to 'misbehave' when Scene contains a DocumentGroup...
I have a view containing either a TextField or a SecureField. I'm hoping I can use a single FocusState value that will apply to either the TextField or SecureField. (I'm using FocusState to ensure the cursor will be in the field when it initially loads) I've verified this works in a sample project when the view is in a WindowGroup. But when I instead use a DocumentGroup ~50% of the time when the view loads/launches, it does not have focus. Here is my ContentView: struct ContentView: View { let coinFlip: Bool = .random() // used to choose between the TextField and the SecureField @State var fieldContent: String = "" // bound to the Field value @FocusState var focus: Bool var body: some View { VStack { Text("Coin Flip: \(coinFlip)") actualField .focused($focus, equals: true) } .onAppear() { focus = true } } @ViewBuilder var actualField: some View { if coinFlip { TextField("Enter text here", text: $fieldContent) } else { SecureField("Enter secure text here", text: $fieldContent) } } } and here is my App swift file @main struct ModernTurtleApp: App { var body: some Scene { // WindowGroup { // ContentView() // } DocumentGroup(newDocument: ModernTurtleDocument()) { file in ContentView() } } } When this code runs, the Field has focus about 50% of the time on initial launch. When I uncomment the WindowGroup and comment the DocumentGroup, the field always has focus on initial launch. I realize I can work around this behaviour by using an optional enum for FocusState. I would be ok going this route, but I first want to try to understand the behaviour I'm seeing, and possibly keep my simpler FocusState implementation. Thanks, in advance for any help.
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445
Oct ’24
Can't seem to get Unit Test target working when I create. Multiplatform project
In Xcode Version 16.1 Create a new Project, choose Multiplatform, App For testing system, choose XCTest and UI Tests In the project, open the newly generated template Unit test file Click either of the diamonds in the left margin (either to run the example test or the entire file) Expected Result: Code compiles and then Runs the test/tests Actual Result: Code compiles, but then never completes testing (the top status bar is stuck saying "Testing..." forever.) Am I missing something?
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451
Dec ’24
A wrinkle converting a UIKit Document-based app to SwiftUI Document Group
The app I'm converting includes two unique document types. UI-wise they have key similarities (eg contents are password protected) But serialization/model - wise. they are different documents. I have not been able to find any documentation on options for implementing this (eg use a (abstract?) base class derived from FileDocument, with two concrete sub classes? maybe just a single subclass of FileDocument that contains model details for both file types?) Stepping back from implementation options, am I crazy for attempting to use DocumentGroup to create a single app that would need to be able to open/modify/save multiple unique document types? any/all guidance much appreciated.
Topic: UI Frameworks SubTopic: SwiftUI
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May ’25
Can I use combine on a property in an @Observable class?
As the title suggests, I have a class marked with @Observable. Within the class I have multiple var's. When one of my var's changes (formation), I want to run an updateOrCreateContent(). I had thought I could just do this with a bit of combine, but I'm struggling to get it working... The code below has a compile error at $formation When I mark formation @Published, it generates a different compile error: "Invalid redeclaration of synthesized property '_formation'" any help appreciated thanks class LayoutModel { var players: [Player] = [] var formation: Formation = .f433 var cancellables = Set<AnyCancellable>() init(players: [Player], formation: Formation) { self.players = players self.formation = formation updateOrCreateContent() $formation.sink(receiveValue: { _ in self.updateOrCreateContent() }) .store(in: &cancellables) }
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