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Reply to Is there a way to know when widget is installed/uninstalled?
@parimi1107 Having the response like the following getCurrentConfigurations response will not help you, since if Apple decide to put your widget on the Gallery widget then it will show as it was installed which is false. Apple doesn't support this kind of status unfortunately, you will never know if the widget was installed or not since Apple also may call the timeline before editing the widget (I've log it to file and I saw they might call timeline).
Topic: App & System Services SubTopic: General Tags:
Apr ’21
Reply to Reduce Memory footprint of RealityKit App
Yep, I've done the same tests as you and came to the same conclusion. Both Xcode templates (UIKit, SwiftUI) seem to be leaving memory footprints. Hopefully, some Apple engineer can share some info regards that.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Sep ’22
Reply to Proper way to convert DAE file to SCN asset
Better late than never, I'm using this script xcrun scntool --convert INPUT.dae --format scn --output OUT.scn --asset-catalog-path .
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Aug ’22
Reply to Is there a way to know when widget is installed/uninstalled?
@parimi1107 Having the response like the following getCurrentConfigurations response will not help you, since if Apple decide to put your widget on the Gallery widget then it will show as it was installed which is false. Apple doesn't support this kind of status unfortunately, you will never know if the widget was installed or not since Apple also may call the timeline before editing the widget (I've log it to file and I saw they might call timeline).
Topic: App & System Services SubTopic: General Tags:
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Apr ’21