Yes, in fact I did things like that, but in the end this is static and does not use the same interface to interact with ARKit, like with the real hardware. So, I want to be able to dynamically get scene data from a simulated scene, using the same API or nearly the same API as with the hardware. Then I could make a fast switch in my code from simulated to real data.
Topic:
Spatial Computing
SubTopic:
ARKit
Tags: