Hey there!
I have a few questions about the Swift Student Challenge:
Is it acceptable to include placeholders for features that aren’t supported by Swift Playgrounds, or features I planned but didn’t have time to fully implement (as long as the core experience works)?
My app relies a lot on user inputs. Is it okay to include a button that loads sample data for reviewers, or is there a preferred approach for this?
Besides the known constraints (< 25 MB, experienceable within ~3 minutes), are there any other limits, e.g. lines of code or overall app complexity
Can AI-generated assets (e.g. images) be used if they’re clearly labeled as such inside the app?
Do we need to explicitly document where AI was used (assets, code, etc.) as part of the submission?
My app uses the Foundation Model: On what device is the submission evaluated and should the usage of the Foundation Model be explicitly marked for reviewers?
Thanks a lot, and sorry for the many questions!
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I’m seeing what looks like a change or possible bug in Xcode when creating a new Swift Playground.
When I create a Swift Playground using Xcode (File → New → Playground), the project is generated without an Assets folder. I’ve reproduced this multiple times with fresh Playgrounds to rule out user error and the folder is consistently missing.
Previously, new Playgrounds included an Assets catalog by default, which makes this behavior surprising.