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Reply to Recreating RoomPlan from CapturedRoom.walls with SceneKit
For anyone who runs into a similar problem, the answer was very simply and a little foolish of me. It should be: let length = 0.2 let width = scannedWall.dimensions.x let height = scannedWall.dimensions.y
Topic: Graphics & Games SubTopic: SceneKit Tags:
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Sep ’22