Post

Replies

Boosts

Views

Activity

Reply to Apple Watch willActivate method not called
Yes @Claude31 thanks for your response. Here is NotificationController.swift: import WatchKit import SwiftUI import UserNotifications class NotificationController: WKUserNotificationHostingController<NotificationView> {     override var body: NotificationView {         return NotificationView()     }     override func willActivate() {         // This method is called when watch view controller is about to be visible to user         super.willActivate()         print("TEST")     }     override func didDeactivate() {         // This method is called when watch view controller is no longer visible         super.didDeactivate()         print("TEST")     }     override func didReceive(_ notification: UNNotification) {         // This method is called when a notification needs to be presented.         // Implement it if you use a dynamic notification interface.         // Populate your dynamic notification interface as quickly as possible.     } } And here it is implemented: import SwiftUI @main struct QRableApp: App {     @SceneBuilder var body: some Scene {         WindowGroup {             NavigationView {                 ContentView()             }         }         WKNotificationScene(controller: NotificationController.self, category: "myCategory")     } }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Sep ’21
Reply to Xcode cannot download the APP to my phone,since device is busy
I would try to reboot your iPhone or Apple watch. Not sure If it will help but you can try it. Pavel
Replies
Boosts
Views
Activity
Sep ’21
Reply to Is it possible to adjust brightness in SwiftUI?
Yes it says Cannot find 'UIScreen' in scope even If I import UIKit
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
Boosts
Views
Activity
Sep ’21
Reply to Apple Watch willActivate method not called
Yes @Claude31 thanks for your response. Here is NotificationController.swift: import WatchKit import SwiftUI import UserNotifications class NotificationController: WKUserNotificationHostingController<NotificationView> {     override var body: NotificationView {         return NotificationView()     }     override func willActivate() {         // This method is called when watch view controller is about to be visible to user         super.willActivate()         print("TEST")     }     override func didDeactivate() {         // This method is called when watch view controller is no longer visible         super.didDeactivate()         print("TEST")     }     override func didReceive(_ notification: UNNotification) {         // This method is called when a notification needs to be presented.         // Implement it if you use a dynamic notification interface.         // Populate your dynamic notification interface as quickly as possible.     } } And here it is implemented: import SwiftUI @main struct QRableApp: App {     @SceneBuilder var body: some Scene {         WindowGroup {             NavigationView {                 ContentView()             }         }         WKNotificationScene(controller: NotificationController.self, category: "myCategory")     } }
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
Boosts
Views
Activity
Sep ’21
Reply to Incorrect app icon on the device App's Preview
I had a same issue. Try restarting your device and reinstalling your app. It could be cached.
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
Oct ’21
Reply to Sharing images with UIActivityViewController doesn't work
I've solved it. The problem was that the image was ciimage. The problem is described here: https://www.hackingwithswift.com/forums/swift/silent-failure-of-uiimagewritetosavedphotosalbum/872
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
Boosts
Views
Activity
Oct ’21
Reply to Crash on iOS 14 when using @available(iOS 15.0, *) @FocusState variable in SwiftUI
I am also having this issue. It is crashing on iPhone 8 (iOS 14.7.1)
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
Boosts
Views
Activity
Mar ’22