More Context:
Xcode 26.1.1
New standalone watchOS project - default settings.
There is a project with two targets - an iOS target and a watchOS target.
The iOS target is at default - no code added or taken away
all certificates and profiles point to my distribution certificate and provisioning.
The bundle_id's seem good. The Project and ios share a bundle id of "com.myteam.myapp"
The watchOS bundle id is "com.myteam.myapp.watchkitapp"
There are identifiers for both in App Store Connect.
The app compiles and runs on the simulator with no errors, all sizes, all languages.
I do not have a watch connected to the account, but the code has been tested and I can't imagine that the lack of a physical device is causing the problem
The scheme has the 3 archs in top to botton project, ios, watchOS - all marked to do everything they can and everything I see is marked to release.
This is my first swift program and xcode experience, so I am confident that the error is my understanding of the workflow.
thank you anyone who has some insight.
Topic:
Developer Tools & Services
SubTopic:
Xcode