I'm writing an app to help with astrophotography, and I need to perform a contrast stretch to the image, because it was taken with a specialized astrophotography camera in monochrome and most of the data is very dark.
Most astrophotography software (astropy, Pixinsight) has something called an autostretch, which is a form of contrast stretching. I would like to do the same thing in my iOS app, using the tools available to me in SwiftUI, UIImage, CIImage, and CGImage.
I am to the point that I have created a buffer .withUnsafeMutableBufferPointer that contains the image data as 16-bit unsigned integers (the format given to me by the camera). I then create a vImage_Buffer using:
var buffer = vImage_Buffer(data: outPtr.baseAddress, height: vImagePixelCount(imageHeight), width: vImagePixelCount(imageWidth), rowBytes: MemoryLayout<Float>.size * imageWidth)
... and now I would like to apply either an equalizeHistogram() or a contrastStretch() to the buffer. What do I need to do? Do I need to create a CGImageFormat, like this?
let cgiImageFormat = vImage_CGImageFormat(bitsPerComponent: 16, bitsPerPixel: 16, colorSpace: CGColorSpaceCreateDeviceGray(), bitmapInfo: bitmapInfo)!
Which function should I use to do the equalization or contrast stretch? There appears to be a vImageContrastStretch_PlanarF() function, but I'm not sure the input data will be in the proper format (is a monochrome CGImage 32-bit planar F?), and I certainly don't know how to setup the histogram_entries parameter for that function. It seems like the function could just scan the image itself, form the histogram, and then stretch it, right?
So a code example would help a lot!
Thanks in advance,
Robert
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I have an app that is communicating with a non-HTTP server over TCP/IP. Most everything is working, but I was testing some error conditions and the first one I tried was turning the server off and then trying to send it a message.
I'm using code that uses NWConnection and involves an async method that includes a withCheckedContinuation. Inside this code are checks for errors in the closures, etc. You've seen the example code posted here in the forums. But none of the error code ever gets invoked. I also have a state handler to check the state of the TCP connection.
What I see when I send the request is:
connection goes to .preparing state
nothing happens for about 45 seconds
I then get two errors:
inline-code
nw_endpoint_flow_failed_with_error [C4.1.1 192.168.86.44:3040 in_progress channel-flow (satisfied (Path is satisfied), viable, interface: en0[802.11], ipv4, dns, uses wifi)] already failing, returning
inline-code
nw_endpoint_flow_failed_with_error [C4.1.1 192.168.86.44:3040 cancelled channel-flow ((null))] already failing, returning
then the connection state goes to .waiting
and nothing else happens. I would really like to capture the errors I see in the Xcode console, but I don't know how to catch them. Anyone have any ideas? Is there a better way to send the first message (or a ping or whatever) to a non-HTTP server and see if it is there?
Thanks,
Robert
Topic:
App & System Services
SubTopic:
Networking
This is obviously a user error, but I've been working on different possibilities for a couple of days and nothing works. The problem is my Section in the following code doesn't expand or collapse when I click on the chevron:
`class AstroCat {
var title: String
var contents: [ String ]
var isExpanded: Bool
init(title: String, contents: [String], isExpanded: Bool) {
self.title = title
self.contents = contents
self.isExpanded = isExpanded
}
}
struct TestView: View {
@Binding var isShowingTargetSelection: Bool
@State var catalog: AstroCat
@State private var expanded = false
var body: some View {
NavigationStack {
List {
Section(catalog.title, isExpanded: $catalog.isExpanded) {
ForEach(catalog.contents, id: \.self) { object in
Text(object)
}
}
}
.navigationTitle("Target")
.listStyle(.sidebar)
}
}
}
#Preview {
struct TestPreviewContainer : View {
@State private var value = false
@State var catalog = AstroCat(title: "Solar System", contents: ["Sun", "Mercury", "Venus", "Earth"], isExpanded: true)
var body: some View {
TestView(isShowingTargetSelection: $value, catalog: catalog)
}
}
return TestPreviewContainer()
}`
If I change the "isExpanded: $catalog.isExpanded" to just use the local variable "expanded", then it works, so I think I have the basic SwiftUI pieces correct. But using a boolean inside of the class doesn't seem to work (the section just remains expanded or collapsed based on the initial value of the class variable).
Any hints? Am I not specifying the binding correctly? (I've tried a bunch of alternatives)
Thanks for the help,
Robert