Post

Replies

Boosts

Views

Activity

ARQuickLook controls not displaying in SwiftUI
Hi, I'm embedding the QLPreviewController in a UIViewControllerRepresentable. When I view .usdz models I don't see the AR/Object selector at the top, nor the sharing button. I have tried presenting modally with a .sheet modifier and had the same result. What do I need to do to get the controls? Thanks, code attached. Code Spiff
3
0
1.8k
May ’25
Move entity to center of nonAR view
I'm recreating the ARQuickLook controller in code. One of its behaviors is to move the model to the visible center when entering Obj mode. I've hacked the ARViewContainer of the default Xcode Augmented Reality App to demonstrate what I'm trying to do. I think that moving the entity to 0,0,0 will generally not do the right thing because the world origin will be elsewhere. What I'm not clear on is how to specify the translation for entity.move() in the code. I'm assuming I'll need to raycast using a CGPoint describing view center to obtain the appropriate translation but I'm not sure about the details. Thanks for any help with this. struct ARViewContainer: UIViewRepresentable { let arView = ARView(frame: .zero) let boxAnchor = try! Experience.loadBox() func makeUIView(context: Context) -> ARView { arView.scene.anchors.append(boxAnchor) return arView } func updateUIView(_ uiView: ARView, context: Context) { DispatchQueue.main.asyncAfter(deadline: .now() + 4) { arView.environment.background = .color(.white) arView.cameraMode = .nonAR if let entity = boxAnchor.children.first { let translation = SIMD3<Float>(x: 0, y: 0, z: 0 ) let transform = Transform(scale: .one, rotation: simd_quatf(), translation: translation) entity.move(to: transform, relativeTo: nil, duration: 2, timingFunction: .easeInOut) } } } }
5
0
2k
Mar ’22
Creating Entity Component System
I’m implementing my first Component Entity System and am having an issue. I have a requirement that some component properties be dynamic. I do not want to create a subclass that conforms to HasExampleComponent, so this was my approach. My issue is that even though the entity contains the property I can’t cast it to HasExampleComponent. When I create the entity I set the component like this: entity.components[ExampleComponent.self] = .init() I'd appreciate a template for a ECS with component properties that can be updated from the app. Thanks public struct ExampleComponent: Component {     public var value = 0 } public protocol HasExampleComponent: Entity { var value: Int } public class ExampleSystem: System {     private static let query = EntityQuery(where: .has(ExampleComponent.self))     public required init(scene: Scene) {}       public func update(context: SceneUpdateContext) {         context.scene.performQuery(Self.query).forEach { entity in // this won’t work because entity doesn’t conform to HasExampleComponent             entity.value += 1         }     } } extension Entity {     @available (iOS 15.0, *)     public var value: Int? {         get { components[RotatingComponent.self].value ?? 0}         set { components[RotatingComponent.self].value = newValue }     } }
0
0
785
Jun ’22
RoomCapture instruction view?
The RoomCaptureView seems to have a coaching controller analogous to the ARCoachingOverlayView. The content is available via public func captureSession(_ session: RoomCaptureSession, didProvide instruction: RoomCaptureSession.Instruction) Is the view that presents these instructions available if not using the RoomCaptureView?
0
0
1.3k
Jun ’22
Why is the pitch slider visible in SwiftUI tvOS map view?
Why is the pitch slider always visible in the SwiftUI tvOS map view? It doesn't even appear to be supported there, let alone the fact that I specify mapControlVisibility(.hidden). Am I missing something or is Apple? See attached screenshot. This really messes up my UI. Here is my code: import SwiftUI import MapKit struct ContentView: View { @State var position = MapCameraPosition.region(MKCoordinateRegion( center: CLLocationCoordinate2D(latitude: 37.7749, longitude: -122.4194), span: MKCoordinateSpan(latitudeDelta: 0.05, longitudeDelta: 0.05))) var body: some View { Map(position: $position) .mapControlVisibility(.hidden) .mapStyle(.standard(pointsOfInterest: .including(.airport))) } }
0
0
266
Mar ’25
Putting buttons over SwiftUI map view
Has anyone gotten custom buttons to work on top of tvOS Map()? I've tried many variations of FocusState focusSection .defaultFocus() and as soon as the map appears at startup the buttons never get focus again. They are on a ZStack over the map. I could post code but truthfully nothing works for me. I'm wondering if anyone has successfully put focusable buttons on top of the map view.
0
0
225
Mar ’25