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AppIntents not working in Release
We have some AppIntents we are POCing and when we make a Release build, they no longer appear in the system. These AppIntents live in a Framework compiled and linked with the core app. We believe that this is related to Mergable Libraries. We have confirmed that the meta data for the framework still contains a list of all of the actions and their mangled symbols. The mangled symbols however now live in the app binary (confirmed by building Release with DEBUG_INFORMATION_FORMAT = dwarf) If we move the AppIntent code into the app target, things once again work as expected. Is there a flag we need to set, or is moving the code into the app target the only workaround? Thank you!
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1w
dyld: Symbol not found: ScrollView scrollDisabled
With 16.0b1, I am seeing a runtime error of: Symbol not found: _$s7SwiftUI10ScrollViewV14scrollDisabledyACyxGSbF This happens in both our app and test host apps. We are using Simulator 17.0.1. Has anyone else seen this issue? I'm still looking for anything that might be amiss, but it looks fine and runs on 15.4 fine. Edit: I have confirmed that this only happens when running 17.x simulators.
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676
Jun ’24
Failed to create temporary staging dir
When running unit tests for a second+ time, we often run into:"Failed to create temporary staging dir in <PATH_TO_SIMULATOR>/data/Library/Caches/com.apple.mobile.installd.staging"If we delete derived data, it always works the first run, but then fails on subsequent runs.Something in Xcode is deleting the directory it needs. Has anyone else seen this and found a solution?
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5.5k
Mar ’19