Yes, seems to be an issue with the latest Xcode Version 16.3 (16E140). It's no longer possible to build/install to a physical iPhone/iPad, simulators are unaffected.
I will often author an app using Swift Playgrounds on the iPad, open the .swiftpm file via Xcode to install directly onto a device for debugging. This is no longer an option.
Topic:
Developer Tools & Services
SubTopic:
Xcode
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