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Game porting toolkit .NET application crashing with virtual_setup_exception
I am trying to run a .NET application, Tooll3 with the Game Porting Toolkit on an M2 Max and I keep getting the following error: 018c:err:virtual:virtual_setup_exception stack overflow 2816 bytes in thread 018c addr 0x6811c52b stack 0x20500 (0x20000-0x21000-0x1a0000) Is there any way to get a better stack trace to narrow down where the problem could lie?
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792
Nov ’23
iOS 15 and app terminating on start. It does not even look like it is crashing
I just recompiled an app with Xcode 13.1 and deployed it on one of my iPhone running iOS 15.1.1 and when the app starts, it just gets terminated. It happens both if I run it from Xcode or by tapping directly on the app's icon. It looks like the app is not even running and crashing. I checked the console logs and all I can see is stuff like this:     NSUnderlyingError = <NSError: 0x28762b840; domain: FBWorkspaceScene; code: 1; reason: "Client process exited.">; } I tried to wade through the logs that are not errors but I couldn't find anything relevant. Has anyone had this issue before?
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706
Dec ’21