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Reply to ARKit depth information for virtual objects in scene.
Bump. This is a really useful feature, that can be done pretty easily in Unity/OpenGL. I have found this: https://stackoverflow.com/questions/55917084/how-to-extract-scenekit-depth-buffer-at-runtime-in-ar-scene, but there's no elaborate answer or an example that demonstrates how this can be done in SceneKit/RealityKit.
Topic: Spatial Computing SubTopic: ARKit Tags:
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Mar ’22