So the link to https://developer.apple.com/forums/thread/658350 has NOT been resolved and the issue is till a thing for Xcode 14... It is taking 1 minute for the tests to ACTUALLY start running. This is horrendously slow. Has anyone found a work around for this ridiculously slow app.launch() run time?
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For testing purposes, I log out of media and purchases to use sandbox ID's to test in app purchases. Once I log out of media and purchases in device settings, in app purchases is still using my real apple ID, I'm not being prompted anymore to log into a sandbox ID for purchases.
Topic:
App & System Services
SubTopic:
StoreKit