Yes, we work with the same work arounds at the moment. We are just confused regarding the communication, as Apple strongly suggests support for iOS. Not only in their documentation, but also their WWDC talks:
"In iPadOS and iOS 26, your continued processing tasks can also benefit from background GPU access on supported devices."
Which is confusing because there just are no supported devices on iOS 26 - so how can iOS 26 benefit from that?
Topic:
Graphics & Games
SubTopic:
Metal
Tags: