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Reply to Issues with "AR not supported in Simulator"
I also think it's a bummer that ARKit is not fully supported in the simulator. Especially since only a select handful of companies can get access to the actual device.
Topic: Programming Languages SubTopic: Swift Tags:
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Nov ’23
Reply to Swipe / Long-press gestures in visionOS simulator
I tried this with an annotation on a map. But I can't get the long-press to work here either.
Topic: App & System Services SubTopic: Core OS Tags:
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Jan ’24
Reply to How to simulate location in the visionOS simulator?
The MapCompass and MapScaleView work, if I add them manually as an .overlay, but not inside .mapControls. I also noticed that MapPitchSlider and MapZoomStepper are not supported on visionOS. Which is sad, since manual zoom and pitch do not really work well.
Topic: App & System Services SubTopic: Core OS Tags:
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Jan ’24
Reply to Can vision pro record like traditional iPhones and Macs?
We would need photo and video recording capabilities. AFAIK, this is not possible right now either, which is limiting potential applications a lot.
Topic: Programming Languages SubTopic: Swift Tags:
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Jan ’24
Reply to VisionOS no longer available after macOS update
visionOS development does not work on Intel Macs under Sonoma. I had to install Ventura on an external drive to make it work again. Eventually, I got an M3 MacBook. Which is insane, as I only needed it for visionOS.
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Feb ’24
Reply to Are there templates to code on visionOS?
Apple provides sample apps here: https://developer.apple.com/documentation/visionos
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’24
Reply to Video displaying black while audio plays in the background on Apple Vision Pro simulator
Just came across this sample code that uses a custom AVPlayer view via the PlayerModel and SystemPlayerView classes: https://developer.apple.com/documentation/visionos/destination-video Maybe that helps.
Topic: Media Technologies SubTopic: Video Tags:
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Feb ’24
Reply to Apple Vision Pro Development Without the $299 Dongle?
What do you mean by the $299 dongle? I want to order a Vision Pro, but did not see this in the accessories list.
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Feb ’24
Reply to Vision Pro Dev Kit for non US developers
I'd love to know this myself. It's a shame that international developers are excluded. Also: why do you block users who have cylinders in their description? Is this what Apple considers "inclusion"?
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’24
Reply to External Peripheral Support on Vision Pro?
I think it is pretty weird that the cameras are "off-limits". Makes it pretty useless for many serious applications.
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’24
Reply to Apple Vision Pro Development Without the $299 Dongle?
Just found this info on the Unity forums: "you need to enable developer mode on the device in the settings. I think part of it was under General, it lets you pair the device with a mac. The other part was in privacy settings to enable developer mode. The device will reboot and then it’ll show up in xcode as a target."
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Feb ’24
Reply to How to play 3D videos in immersive mode?
Yes. And the videos themselves are played in a boring mini-window. It's pretty lame.
Topic: App & System Services SubTopic: Core OS Tags:
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Feb ’24
Reply to How to handle thousands of map annotations (+100K) in a MKMapView?
We have a map with thousands of markers. If we use the new SwiftUI map introduced in iOS 17, the performance and user experience is just super bad. Sometimes, it takes ages to scroll the map. So we are trying to find a solution, maybe based on the old UIKit maps. Did you find a solution here?
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Feb ’24
Reply to visionOS: Moving window with a Map causes app to freeze
I just noticed that the logs appeared since I added a toolbar to the window. Without these, the app still freezes, but without any logs. That's the reason why I noticed them just yesterday.
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Feb ’24
Reply to visionOS: Moving window with a Map causes app to freeze
Another observation: It also happens if I popup a new window, interact with that window, and then click into the map window again. It seems to be related to the window receiving user gestures again. Interestingly, it does not happen if I close the second window right away.
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Feb ’24