Hey guys! I have question for my project. I want my 3D character with an PBR Shader to only receive IBL from my HDRI map and not receive any lighting from the surrounding environment when viewing on Apple Vision Pro. Any tips?
Thank you in advance!
Topic:
Spatial Computing
SubTopic:
Reality Composer Pro
Tags:
Xcode
AR / VR
RealityKit
Reality Composer Pro