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Reply to Fragment shader artefacts on M1 after sleep (pulsation)
I found a solution. I use QuadHD monitor with Mac Mini M1, but macOS doesn't support HighDPI on this monitor. Fonts small & sharp or large & blurry. So I use Better Dummy free utility which emulates secondary 4K monitor and use mirroring to use HighDPI 2560x1440 on this display. Visual artefacts appear after screen lock or sleep. When I disabled this utility to use native non-Retina resolution the problem didn't appear. I found "Disconnect and reconnect after sleep” option in this utility and it helped to solve that problem. However it can be a bug in macOS.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’22
Reply to How to correctly check notarization
Hi Quinn, Thanks for your fast reply and suggested solution. I will keep using spctl command, because use of a clean VM is very complicated. Why Apple cannot simply modify Gatekeeper to add a special mode for developers for testing apps? In this special mode any caching would not be used. I believe that building a software package should be fully automated to save time of developers.
Topic: Code Signing SubTopic: Notarization Tags:
Feb ’23
Reply to Auto Update for app outside AppStore. Quarantine and Ventura 13.1+
Quinn, Can I use another approach? Create a small APP bundle (Auto Update utility), not sandboxed. Include this utility to resources of main product APP bundle. Old APP copies this small APP utility to Application Support > MyAppFolderSettings Run small APP utility. Launched small APP utility deletes еру old APP bundle in Applications. And copies a new APP bundle to Applications (downloaded and extracted in Application Support > MyAppFolderSettings folder).
Topic: App & System Services SubTopic: Core OS Tags:
May ’23
Reply to Moving signing to a new machine
I raise this question again. Earlier you suggested: "The easiest way to do this is use Xcode’s import/export feature. Launch Xcode, choose Xcode > Settings, select Accounts, select the account in question, then choose Export Apple ID and Code Signing Assets from the action (…) menu." In Xcode 16 I cannot find any import/export commands to move existing codesign certificates/keys to my second Mac. Probably it will easier to create a NEW individual codesign certificate for EVERY Mac I use?
Mar ’25
Reply to Moving signing to a new machine
Hi Quinn, Thanks for your reply. I use "Developer ID Application" certificate. So I've read your recommended article: https://developer.apple.com/forums/thread/732320 If I understood you rightly, you suggested to create 2 independent "Developer ID Application" certificates/keys for 2 my Macs with the same Apple ID account? I've read your mentition that 5 certificates are maximum allowed. In another source I've read that once I create new certificate, it will deactivate other existing certificates. Also on Apple Developer website I can only download created certificates and cannot delete unused certificates. I mistakenly created one more certificate which wass not used. Note, that your article still contain a mention of export/import features in Xcode which are no longer available in current V16: "Alternatively, Xcode has a feature to export and import your developer account, including your Developer ID signing identities. <...>"
Mar ’25