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Reply to My app doesn't respond on iPhone Air iOS 26.1.
⏺ That's it. The fix is: Removed ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage from both Debug and Release build settings Added UILaunchStoryboardName = LaunchScreen to Info.plist Without a proper launch storyboard, UIKit falls back to a legacy compatibility mode that computes wrong screen dimensions on iPhone Air — causing the fractional tab bar height and the infinite layout loop. The LaunchScreen.storyboard already existed in the project but was never referenced.
Topic: UI Frameworks SubTopic: UIKit Tags:
Mar ’26
Reply to My app doesn't respond on iPhone Air iOS 26.1.
⏺ That's it. The fix is: Removed ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage from both Debug and Release build settings Added UILaunchStoryboardName = LaunchScreen to Info.plist Without a proper launch storyboard, UIKit falls back to a legacy compatibility mode that computes wrong screen dimensions on iPhone Air — causing the fractional tab bar height and the infinite layout loop. The LaunchScreen.storyboard already existed in the project but was never referenced.
Topic: UI Frameworks SubTopic: UIKit Tags:
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Mar ’26