I have a UIMenu that is being triggered as a primary action for a UIButton. Each menu item has a UIAction associated with it that gets called when I click on the item. What I'm wondering is if there is a way to add a hover action to these menu items so that they can run a different action only when being hovered?
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How can I take the contents (i.e. the stroke and fill) of a CAShapeLayer and draw it into an MTLTexture, which can then be displayed with a normal vertex/fragment shader?
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