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Xcode 26 gets stuck frequently
Hi, Ever since I updated to macOS Tahoe and started using Xcode 26 daily, I've run into an issue where it gets stuck very frequently when launching and running my app in the simulator. It happens with the main app target as well as when running unit tests. If I restart Xcode and the simulator app, it works fine again for a while, but after some use, it goes back to the same situation. In Activity Monitor, Xcode ends up at 1000% CPU utilization for a minute or more, basically rendering the simulator and the debugger stuck. If I untick the "Debug Executable" option in the scheme editor, it works fine as well. Anyone else run into the same situation, or are there any tips I can follow to fix this issue? It makes it really tedious to make changes and then be stalled for a minute or more to see the app run. I've restarted the Mac, erased the booted simulator as well. I'm on a MacBook Pro M4 Pro. Everything used to run fine before macOS Tahoe / Xcode 26 on my main device. In fact, I used to run macOS Tahoe / Xcode 26 beta versions on a separate partition without any problems.
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Xcode and Anthropic: usage limits
Hi, I have been using Claude with Xcode 26.1.1 and it was working fine till a couple of days ago, when it started giving me an error message on every query: "Message from Anthropic: This request would exceed your account's rate limit. Please try again later." I am on the Pro model, and I can use the Claude.ai website just fine. The usage limits on the website show I've used only 11% of the weekly limit, and 4% of the 'current session'. So I'm wondering if this is an Xcode bug / issue, and if there is a workaround. I have restarted Xcode, restarted the Mac, logged out of Anthropic and logged back in, tried Xcode 26.2 beta as well, but no luck.
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