Im getting the error "Failed to register bundle identifier. The app identifier "org.homeaidessentialsutah.homeaidessentialsapp" cannot be registered to your development team. Change your bundle identifier to a unique string to try again." The bundle identifier is saved under my bundle identifiers. Need help!
Failed to register bundle identifier
Hi, was anyone able to figure this out? I'm receiving the same error
An App ID with Identifier '' is not available. Please enter a different string.
It happens for my Watch app and my Watch Extension, all other targets of my app work.
The app (it's actually an app extension) is already published on the app store with the same ID and this worked fine for the last year or so.
Warning: My app has not yet been published to the App Store, so proceed with caution.
If you're new to development with Xcode, you may not be able to fully appreciate how much easier this is than it used to be, but this could very well create other issues if your app is already published. You may also want to try experimenting with unchecking the "Automatically manage signing" option, although this will, of course, mean that you'll have to handle all provisioning profiles, signing, entitlements, etc. on your own. Good luck.
I've sent a couple emails to Apple support on this but it seems like a difficult problem for them to understand as they just keep on sending me links to docs about creating AppIDs.
I changed the bundle identifier manually (adding a version number) and it worked. I guess that the bundle name in linked to a specific UUID list.
The app is not on the AppStore so I don't know if it will cause a problem if it does.
Any idea to resolve this problem?
This simultaneously updates the bundle identifier seen in the sub tabs under signing & capabilities. It appears that each time a build fails, you need to specify a new bundle identifier.
It says bundle is not already registered.
Any suggestion would be helpful.
Check your both your project debug setting and release setting pages for the following:
There is a bundle id setting for when you build for "debug" (i.e test on your phone) and another bundle id setting for when build for "release".
If you have two different apple accounts, your bundle ID will be attached to only one of the apple accounts (it cant attach to both).
So one cause of the problem is that the "Team" dropdown box setting for "debug" is different to the "Team" dropdown box setting for "release" Makes sure the "Team" dropdown box in your project settings is set correctly on both pages.
Same here. I was building nicely the project, but soon as i included a UIImageView object, the error pops up. Even after adding my account so that the team signing-in can be managed automatically, i still get the error "Failed to register bundle identifier"
I got the same problem. After studying the answers here, I double-checked the Bundle Identifier in both my Xcode and my developer account. I found that they are slightly different -- one of them has a capital letter while another has all lowercased chars. After I align the one in Xcode to the one in my developer account, this problem disappeared.
In my case, the original bundle identifier was lowercase. I created a new version of the project, and entered the app name with an initial uppercase letter. When I corrected the typo, I was able to submit the app.
The solution is to ditch Xcode and use a proper development platform like Flutter to do your development work; I'm moving away from Xcode... Xcode is dysfunctional... So many bugs and nothing works; release after release with no new features; only bugs.
Three very simple steps:
- Find the directory where XCode locally stores Provisioning Profiles (~/Library/MobileDevice/Provisioning Profiles)
- Delete all of the files in that folder that have the suffix ".mobileprovision" (Fear not. The profiles can be downloaded again).
- Try again to create the profile.
In my case it was a simple oversight... Xcode was trying to run the program on my phone (which wasn't connected) instead of the simulator. Once I changed it back to the simulator, it worked just fine
Hello, have tried more suggestions, finally following suggestion has worked: changing the "Bundle Identifier" within targets/Build Settings/All/Signing
You must ensure all signing identifier are same.