How do you change the SpriteKit scene editor grid size?

The scene editor has the grid showing at increments of 10, 20, 40, 80, etc, depending on the zoom level.

I have a tile map that has the tile size set to 64 x 64, and I would like to make the editor rulers and grid match it, so I can easily align other sprites with the tile map using snap to grid.

Is there any way to adjust the editor's grid size?


Answered by Victor Obretin in 654201022
I couldn't find the answer anywhere.
For now, I'll update my tiles to be 40x40 instead of 64x64.

This is a feature that all other game engines have, would be nice to get it in Xcode as well.
Is anyone from apple still working on developing SpriteKit further? Seems like a dead technology to me.

Accepted Answer
I couldn't find the answer anywhere.
For now, I'll update my tiles to be 40x40 instead of 64x64.

This is a feature that all other game engines have, would be nice to get it in Xcode as well.
Is anyone from apple still working on developing SpriteKit further? Seems like a dead technology to me.

Is anyone from apple still working on developing SpriteKit further?

Have you sent a feature request using Apples Feedback Assistant?

To move Apple to the right direction, SpriteKit developers need to tell Apple that we use SpriteKit.
Will do, thanks!
How do you change the SpriteKit scene editor grid size?
 
 
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