Hello,
Did anyone here use the GameplayKit framework in their project?
I'm planing to refactor an older platforming game and was wondering if I should convert my game logic to entities and components.
Theoretically, that seems like a good idea, but I feel like the technology is not properly maintained by Apple, so I'm afraid I might be wasting my time trying to integrate it.
Any opinions you have would be greatly appreciated :)
Did anyone here use the GameplayKit framework in their project?
I'm planing to refactor an older platforming game and was wondering if I should convert my game logic to entities and components.
Theoretically, that seems like a good idea, but I feel like the technology is not properly maintained by Apple, so I'm afraid I might be wasting my time trying to integrate it.
Any opinions you have would be greatly appreciated :)