Hi,
I see for a certain low percentage of usage a crash in a routine that is dispatched async to the main thread - for multiple iOS Versions. Has anybody an idea what might be the reason?
Thanks!
I see for a certain low percentage of usage a crash in a routine that is dispatched async to the main thread - for multiple iOS Versions. Has anybody an idea what might be the reason?
Thanks!
Code Block EXC_BAD_ACCESS KERN_INVALID_ADDRESS 0x0000000a275a9dec libobjc.A.dylib 0x1a005a2e4 objc_opt_class + 16 1 UIKitCore 0x18ded3408 -[UIImageView isAnimating] + 48 2 UIKitCore 0x18ded37f8 -[UIImageView setBackgroundColor:] + 56 3 SomeApp 0x1042abc10 -[SomeView updateViewWithImage] + yyy (SomeView.m:yyy)
Code Block - (void) updateViewWithImage {} // Lots of geometry calculation removed if (_logoView && self.logoImage) { // crash here: _logoView.backgroundColor = [UIColor clearColor]; _logoView.frame = CGRectMake(0, round((self.frame.size.height - imgHeight) / 2), round(imgWidth), round(imgHeight)); _logoView.image = self.logoImage; } }