Using Unity 2021.3.3f1. It compiles for all and run (PC, MAC, Android, and iOS) But my main target is iOS Managed with no big issues to export and opening in XCODE but...
Questions: 01- Dont have an phone I select Simulator and run, and it shows the Simulator with the icon, it launches and closes inmediatelly, the error says: Products/ReleaseForRunning-iphoneos/UnityFramework.framework/UnityFramework' (mach-o file, but is an incompatible architecture (have 'arm64', need 'x86_64')),
02- I selected on the certificate etc the WIFI option since it will need to access internet, so simulator must get internet from the MAC right?
03-With NO phone, I need to be able to test it, and then for my customer he will just make the whole proccess again but on his AppleDeveloper account (im a hired guy), test it and uploaded to the store. How do I manage to run/change (ARM and X86_64) it on Simulator on the MacBook Air ? What do i need to touch? Maybe im RT(Wrong)FM
04-I can afford a second handed iPhone 11, but only after get paid for this job, so cant get a physical phone for now.
05-Is there Documentation or tuts from people cominf from unity?
Cheers A3