Hey there! I'm really desperate, like plenty of developers out there with the new notarization process. I read almost all threads about it with no luck.
I'm trying to distribute our game and even passing all checks from Xcode and command line programs it's impossible to pass it with zip, 7zip, dmg or AirDrop. The problem of "cannot be opened because the developer cannot be verified" hits.
- The message is really misleading, the developer and app can be verified.
- We don't have any online tool or process to simulate the GateKeeper process and tell us exactly what's happening.
- I tried almost everything I saw on the internet.
What is still shocking to me, is that I'm able to notarize and verify, send to App Store and the application cannot be opened on any other computer.
Ideas? Help? Really appreciated!
I did. The problem was activating DISABLE LIBRARY VALIDATION, unreal engine games doesn't adapt the binaries to @executable_path/... but was try and error during weeks. We need that Apple give us the log about why doesn't pass the gatekeeper