Help please, I'm stuck.
No simulators appear as a play option for my Unity app. In Xcode's scheme menu dropdown it doesn't show any sims (just "No Devices" and "Build: Any iOS device (arm64)"), the play button gives the error "A build only device cannot be used to run this target." and suggests choosing a simulated device but I can't figure out how to choose a simulated device... probably something silly, but I'm beside myself.
The app was built from Unity and the Xcode project name is called "Unity-iPhone." Maybe I need to make a new project that is configured differently?
I have been successfully building archives in Xcode and pushing them to TestFlight for several months to multiple devices including ipads... I really just need the simulator now for App Store screenshots and previews.
Here is what I have tried so far:
-
- I've installed iOS 14.0 Simulator component from Preferences
-
- I have a long list of simulators in Simulators and Devices
-
- As an example, the iPhone 11 Pro Max runs iOS 14.0.1 but doesn't appear.
-
- I'm running Xcode 13.2.1
Maybe I just need to install a later simulator component? I'm going to try getting the latest while this soaks. Thanks!