Animated Blueprint of Plasma Electric Engine

import UIKit import SceneKit import PlaygroundSupport

class BlueprintScene: SCNScene { override init() { super.init()

    // Create motor body node
    let motorBodyGeometry = SCNBox(width: 2, height: 3, length: 4, chamferRadius: 0.1)
    let motorBodyNode = SCNNode(geometry: motorBodyGeometry)
    motorBodyNode.position = SCNVector3(0, 0, 0)
    rootNode.addChildNode(motorBodyNode)
    
    // Create plasma density input node
    let plasmaDensityGeometry = SCNBox(width: 0.5, height: 0.3, length: 0.2, chamferRadius: 0.05)
    let plasmaDensityNode = SCNNode(geometry: plasmaDensityGeometry)
    plasmaDensityNode.position = SCNVector3(-1, 1, 0)
    rootNode.addChildNode(plasmaDensityNode)
    
    // Create magnetic field strength input node
    let magneticFieldGeometry = SCNBox(width: 0.5, height: 0.3, length: 0.2, chamferRadius: 0.05)
    let magneticFieldNode = SCNNode(geometry: magneticFieldGeometry)
    magneticFieldNode.position = SCNVector3(1, 1, 0)
    rootNode.addChildNode(magneticFieldNode)
    
    // Create power output node
    let powerGeometry = SCNBox(width: 0.5, height: 0.3, length: 0.2, chamferRadius: 0.05)
    let powerNode = SCNNode(geometry: powerGeometry)
    powerNode.position = SCNVector3(-1, -1, 0)
    rootNode.addChildNode(powerNode)
    
    // Create thrust output node
    let thrustGeometry = SCNBox(width: 0.5, height: 0.3, length: 0.2, chamferRadius: 0.05)
    let thrustNode = SCNNode(geometry: thrustGeometry)
    thrustNode.position = SCNVector3(1, -1, 0)
    rootNode.addChildNode(thrustNode)
    
    // Add labels
    let labelFont = UIFont.systemFont(ofSize: 0.2)
    
    let densityLabel = createLabelNode(text: "Plasma Density", font: labelFont)
    densityLabel.position = SCNVector3(-1, 1.4, 0)
    rootNode.addChildNode(densityLabel)
    
    let magneticFieldLabel = createLabelNode(text: "Magnetic Field", font: labelFont)
    magneticFieldLabel.position = SCNVector3(1, 1.4, 0)
    rootNode.addChildNode(magneticFieldLabel)
    
    let powerLabel = createLabelNode(text: "Power Output", font: labelFont)
    powerLabel.position = SCNVector3(-1, -1.4, 0)
    rootNode.addChildNode(powerLabel)
    
    let thrustLabel = createLabelNode(text: "Thrust Output", font: labelFont)
    thrustLabel.position = SCNVector3(1, -1.4, 0)
    rootNode.addChildNode(thrustLabel)
    
    // Set up camera
    let cameraNode = SCNNode()
    cameraNode.camera = SCNCamera()
    cameraNode.position = SCNVector3(0, 0, 8)
    rootNode.addChildNode(cameraNode)
    
    // Set up lighting
    let ambientLightNode = SCNNode()
    ambientLightNode.light = SCNLight
Animated Blueprint of Plasma Electric Engine
 
 
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