In an Immersion scene, how do I anchor my model to the surroundings rather than my head position?

I'm loading a model of a room's interior from Reality Composer Pro in a RealityView in my full Immersion scene. The model loads fine, but the problem is that if I pan the simulator camera around, the model follows the camera, rather than remaining stationary and allowing the camera to move around it. How can I keep the model stationary?

Never mind, it is stationary, the model was just scaled so much that it made it seem like it wasn't moving.