After iOS 17, SDK loading and runtime data or pointers are easily dirty. In the previous version, it ran normally, but crashed on some iOS 17 phones. Multiple queries were caused by dirty data or function pointers in the memory (by other SDKs in the app). Has anyone encountered it before and is there a solution?
iOS 17.x Memory dirty during runtime
Any crashes outside the doings of the SDK are of your making and responsibility due to the misuse of data types and memory access or incorrect memory management. Your question sounds a bit vague and assumptuous. Please provide a use case in the form of a coded example with which you might be having an issue.