Given my limited knowledge of physics, I would appreciate it if individuals with a solid understanding of the subject could provide insights into this matter. I have added a physical component to a entity in Reality Composer Pro, but I am seeking guidance on how to achieve the following:
- Make an object float in the air (with a slight downward motion reminiscent of the moon’s surface)
- Enable the object to move at a slow pace
- Implement a strong rebound force
I would be grateful if you could provide appropriate values for these parameters. Thank you for your assistance.