I would love to use Background GPU Access to do some video processing in the background.
However the documentation of BGContinuedProcessingTaskRequest.Resources.gpu
clearly states:
Not all devices support background GPU use. For more information, see Performing long-running tasks on iOS and iPadOS.
Is there a list available of currently released devices that do (or don't) support GPU background usage? That would help to understand what part of our user base can use this feature. (And what hardware we need to test this on as developers.)
For example it seems that it isn't supported on an iPad Pro M1 with the current iOS 26 beta. The simulators also seem to not support the background GPU resource. So would be great to understand what hardware is capable of using this feature!
The gist of the feedback is that this is still in beta, and transcends GPU usage, so therefore there isn't a specific list to consult.
Instead you'll need to check supportedResources
on device.
Please consider sending us an enhancement request to provide feedback on the types of devices you'd like to use this feature for w.r.t. video processing in the background.