The asset pack with the ID “testVideoAssetPack” couldn’t be looked up: Could not connect to the server.

On macOS Tahoe26.0, iOS 26.0 (23A5287g) not emulator, Xcode 26.0 beta 3 (17A5276g)

Follow this tutorial Testing your asset packs locally The start the test server command I use this command line to start the test server:xcrun ba-serve --host 192.168.0.109 test.aar The terminal showThe content displayed on the terminal is: Loading asset packs… Loading the asset pack at “test.aar”… Listening on port 63125…… Choose an identity in the panel to continue. Listening on port 63125…

running the project, Xcode reports an error:Download failed: Could not connect to the server. I use iPhone safari visit this website: https://192.168.0.109:63125, on the page display "Hello, world!"

There are too few error messages in both of the above questions. I have no idea what the specific reasons are.I hope someone can offer some guidance. Best Regards.

{
	"assetPackID": "testVideoAssetPack",
	"downloadPolicy": {
		  "prefetch": {
    		"installationEventTypes": ["firstInstallation", "subsequentUpdate"]
  		}
	},
	"fileSelectors": [
		{
			"file": "video/test.mp4"
		}
	],
	"platforms": [
		"iOS"
	]
}

this is my Manifest.json

Answered by Frameworks Engineer in 850969022

Hello! This is a known issue in Beta 4 where the URL override’s port number isn’t saved on iOS, iPadOS, tvOS, and visionOS test devices. Until it’s fixed, a workaround is pass -p 443 to ba-serve since your test device will default to communicating with the mock server over port 443.

Hello! This is a known issue in Beta 4 where the URL override’s port number isn’t saved on iOS, iPadOS, tvOS, and visionOS test devices. Until it’s fixed, a workaround is pass -p 443 to ba-serve since your test device will default to communicating with the mock server over port 443.

The asset pack with the ID “testVideoAssetPack” couldn’t be looked up: Could not connect to the server.
 
 
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