Hello — I shipped an App Store build that signs in to Game Center using the Apple Unity Plugins (GameKit). The login banner appears, but my app still doesn’t show up in Game Center’s “All activity” (You started playing XXX 2d ago)
What I’ve done
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Call await GKLocalPlayer.Authenticate();
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“Game Center” is enabled for the current version in App Store Connect
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Confirmed: other App Store games do appear under “All Activity” on the same device/account
Timeline: This is the first version that enables Game Center (not the app’s first release), and it has been about 2 hours since this build went live.
Questions
- Is authentication alone sufficient for “Recently Played,” or is at least one Game Center component (leaderboards, achievements, activities, multiplayer) required?
- Is there a typical propagation delay before “Recently Played” starts showing a newly enabled app/version?
- Is there anything else I should configure in App Store Connect or entitlements to make “Recently Played” visible?
Thanks for any help.