Unity PolySpatia

We are encountering an issue with noticeable lag when interacting with objects in Unity using the XR Interaction Toolkit. Even with the Movement Type set to Instantaneous, interactable objects still show a delay when following hand movements, especially at higher speeds.

Is there additional configuration required, or any recommended steps to eliminate this latency? https://wifi4compressed.com/

Unity PolySpatia
 
 
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