I'm getting these:
[AFPreferences _languageCodeWithFallback:] No language code saved, but Assistant is enabled - returning: en-AU
messages when debugging a SpriteKit app within the simulator.
Now admittedly, I am running macOS 15.8 (24H23) and Xcode Version 26.3 (17C529) so yes there is a delta.
But what I'm trying to understand is why does that matter, and why, when I do see this in the console, does the touch on the simulator get ignored?
What is actually going on here? I should be able to debug within the iOS simulator without this sort of thing happening. I'm not using any AI stuff within my app, and have not turned anything on nor logged into iCloud within the simulated device.
I should also note that I see this same issue even for the macOS target running natively on the Mac, so it is not purely related to the simulator.
For iOS, I guess I can try running on a physical device to see if the problem goes away there, but to my mind the simulator should be a true representation of the real device. Otherwise, how would one ever test for Vision or Duo, as those devices are far too expensive to own.