This post is from the WWDC26 RealityKit & Reality Composer Pro Q&A.
I have been building a visionOS app that converts anaglyphs and SBS to 3D experiences, and my current approach has been hamstrung by my dependency on a shader graph which separates imagery into right and left eye. It works very well, but ultimately is just a material. The way I have implemented this so far is with VNC to show a 3d Blender window and browser experiences. Ideally, I'd be able to have interactivity in both that didn't depend on an attached computer. Is there any way to accomplish that?