Interactive Surfaces

I have been building a visionOS app that converts anaglyphs and SBS to 3D experiences, and my current approach has been hamstrung by my dependency on a shader graph which separates imagery into right and left eye. It works very well, but ultimately is just a material. The way I have implemented this so far is with VNC to show a 3d Blender window and browser experiences. Ideally, I'd be able to have interactivity in both that didn't depend on an attached computer. Is there any way to accomplish that?

Have you tried building a shader graph in RCP3 and then using that to decipher the images? I would expect you could translate your Blender shader into an RCP3 shader.

I think you misunderstood. I am in fact successfully using a RCP3 shader graph to read the frames from my VNC feed and separate them into right and left eye. The issue is that I can't do something like build a web browser (or better yet safari extension) that has similar capabilities because the browser window needs to be a RCP3 surface that I am applying a material to. It's like watching a movie of an app instead of the actual app and so you can't interact with it

Interactive Surfaces
 
 
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