Questions about VD B and some best implementation suggestions for simulations

Hello, I would like to inquire about recommendations regarding the performance overhead of VDB simulation on the M5 Vision Pro. Additionally, I would like suggestions for the best implementation for simulating rivers, waterfalls, snowflakes, and flames.

Hello @DearDan,

Please file an enhancement request at https://feedback.apple.com with the details of what you are looking to do.

If you desire to run a simulation of a Volumetric Dynamic B-tree such as smoke etc you might consider doing that via generating interactive geometry like in this sample: https://developer.apple.com/documentation/RealityKit/generating-interactive-geometry-with-realitykit

To close the loop, this was answered as part of the 3D Content Q&A. Thanks for the question!

Questions about VD B and some best implementation suggestions for simulations
 
 
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