Adding iOS support to a macOS SwiftUI & AppKit Application

My application was initially coded to be macOS only so I focused on SwiftUI and AppKit. I am now wanting to add support for iOS. I still envision the core work to be done on macOS but I think there is value to having the ability to do simple tasks on iOS.

My question is for anyone who has gone through this previously. How difficult and time consuming is adding iOS support?

In case someone else sees this in the future. It takes a few hours to resolve the build errors, but it will not be functional on the simulator due to the UI being designed for a Mac.

I would guess it takes weeks to get the UI looking usable to even start testing. :(

Adding iOS support to a macOS SwiftUI & AppKit Application
 
 
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