I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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I have a strange crash which I have problems understanding. It only happens on a few devices, after a ModelContainer migration, and it doesn't seem to crash on the migration itself.
The fetch is done in onAppear, and shouldn't necessarily result in a crash, as it is an optional try:
let request = FetchDescriptor<Rifle>()
let data = try? modelContext.fetch(request)
if let data, !data.isEmpty {
rifle = data.first(where: { $0.uuid.uuidString == settings.selectedRifleId }) ?? data.first!
}
When I get logs from users, there seems to be an error in encoding?
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x000000018e8bfd78
Termination Reason: SIGNAL 5 Trace/BPT trap: 5
Terminating Process: exc handler [71687]
Triggered by Thread: 0
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libswiftCore.dylib 0x18e8bfd78 _assertionFailure(_:_:file:line:flags:) + 264
1 SwiftData 0x24e18b480 0x24e14c000 + 259200
2 SwiftData 0x24e193968 0x24e14c000 + 293224
3 SwiftData 0x24e195a78 0x24e14c000 + 301688
4 libswiftCore.dylib 0x18e8e4084 _KeyedEncodingContainerBox.encodeNil<A>(forKey:) + 352
5 libswiftCore.dylib 0x18e8d79f0 KeyedEncodingContainer.encodeNil(forKey:) + 64
6 SwiftData 0x24e19f09c 0x24e14c000 + 340124
7 SwiftData 0x24e1a3dec 0x24e14c000 + 359916
8 libswiftCore.dylib 0x18ec10be8 dispatch thunk of Encodable.encode(to:) + 32
9 SwiftData 0x24e1cd500 0x24e14c000 + 529664
10 SwiftData 0x24e1cd0c8 0x24e14c000 + 528584
11 SwiftData 0x24e1da960 0x24e14c000 + 584032
12 SwiftData 0x24e1ee2ec 0x24e14c000 + 664300
13 SwiftData 0x24e1d97d8 0x24e14c000 + 579544
14 SwiftData 0x24e1eada0 0x24e14c000 + 650656
15 SwiftData 0x24e1d989c 0x24e14c000 + 579740
16 SwiftData 0x24e1eee78 0x24e14c000 + 667256
17 Impact 0x1027403bc 0x10268c000 + 738236
Hi everyone
In the last 24 hours, I’ve been running into some issues with the CloudKit console.
Most of the time, I‘ll get an error stating an error has caused this web page to stop working correctly. Reloading doesn’t fix the issue, nor does using different browsers:
Today I’ve got another error, something along the lines of the Console not being able to fetch the teams I’m assigned to and an XHF error pop-up.
Has anyone encountered the same issues? After trying multiple times, I’m able to reach my database but it’s a bit frustrating as it’s very unreliable this way.
Thanks for your feedback!
Dave
I'm unable to view Changes or Diff View in the Deploy Schema Changes Dialog due to an Internal Error.
Hi all,
has anybody found the trick how to get SwiftData working with SpotLight Search?
Setting the attribute "spotlight" in the Model definition seems to do nothing at all, as pointed out by Paul Hudson in his new book as well
(https://www.hackingwithswift.com/quick-start/swiftdata/how-to-index-swiftdata-objects-in-spotlight)
Thanks a lot!
Hi,
I'm struggling with SwiftData and the components for migration and could really use some guidance. My specific questions are
Is it possible to go from an unversioned schema to a versioned schema?
Do all @Model classes need to be converted?
Is there one VersionedSchema for the entire app that handles all models or one VersionedSchema per model?
What is the relationship, if any, between the models given to ModelContainer in a [Schema] and the models in the VersionedSchema in a [any PersistentModel.Type]
I have an app in the AppStore. I use SwiftData and have four @Models defined. I was not aware of VersionedSchema when I started, so they are unversioned. I want to update the model and am trying to convert to a VersionedSchema. I've tried various things and can't even get into the migration plan yet. All posts and tutorials that I've come across only deal with one Model, and create a VersionedSchema for that model.
I've tried to switch the one Model I want to update, as well as switching them all. Of course I get different errors depending on what configuration I try.
It seems like I should have one VersionedSchema for the app since there is the static var models: [any PersistentModel.Type] property. Yet the tutorials I've seen create a TypeNameSchemaV1 to go with the @Model TypeName.
Which is correct? An AppNameSchemaV1 which defines four models, or four TypeNameSchemaV1?
Any help will be much appreciated
Here is what I thought
I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container.
I shared the container in a singleton actor, I found it's possible to update the container in that actor.
But I think it won't affect the modelContext which is in the Environment.
Does SwiftData allow me or recommend to do that?
I'm using Swift Data for an app that requires iOS 18.
All of my models conform to a protocol that guarantees they have a 'serverID' String variable.
I wrote a function that would allow me to pass in a serverID String and have it fetch the model object that matched. Because I am lazy and don't like writing the same functions over and over, I used a Self reference so that all of my conforming models get this static function.
Imagine my model is called "WhatsNew". Here's some code defining the protocol and the fetching function.
protocol RemotelyFetchable: PersistentModel {
var serverID: String { get }
}
extension WhatsNew: RemotelyFetchable {}
extension RemotelyFetchable {
static func fetchOne(withServerID identifier: String, inContext modelContext: ModelContext) -> Self? {
var fetchDescriptor = FetchDescriptor<Self>()
fetchDescriptor.predicate = #Predicate<Self> { $0.serverID == identifier }
do {
let allModels = try modelContext.fetch(fetchDescriptor)
return allModels.first
} catch {
return nil
}
}
}
Worked great! Or so I thought...
I built this and happily ran a debug build in the Simulator and on devices for months while developing the initial version but when I went to go do a release build for TestFlight, that build reliably crashed on every device with a message like this:
SwiftData/DataUtilities.swift:65: Fatal error: Couldn't find \WhatsNew. on WhatsNew with fields [SwiftData.Schema.PropertyMetadata(name: "serverID", keypath: \WhatsNew., defaultValue: nil, metadata: Optional(Attribute - name: , options: [unique], valueType: Any, defaultValue: nil, hashModifier: nil)), SwiftData.Schema.PropertyMetadata(name: "title", keypath: \WhatsNew., defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "bulletPoints", keypath: \WhatsNew.)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "dateDescription", keypath: \WhatsNew., defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "readAt", keypath: \WhatsNew.)>, defaultValue: nil, metadata: nil)]
It seems (cannot confirm) that something in the release build optimization process is stripping out some metadata / something about these models that makes this predicate crash.
Tested on iOS 18.0 and 18.1 beta.
How can I resolve this? I have two dozen types that conform to this protocol. I could manually specialize this function for every type myself but... ugh.
I am using SwiftData to model my data. For that i created a model called OrganizationData that contains various relationships to other entities. My data set is quite large and i am having a big performance issue when fetching all OrganizationData entities. I started debugging and looking at the sql debug log i noticed that when fetching my entities i run into faults for all relationships even when not accessing them.
Fetching my entities:
let fetchDescriptor = FetchDescriptor<OrganizationData>()
let context = MapperContext(dataManager: self)
let organizations = (try modelContainer.mainContext.fetch(fetchDescriptor))
Doing this fetch, also fetches all relationships. Each in a single query, for every OrganizationData entity.
CoreData: annotation: to-many relationship fault "relationship1" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 9 rows
CoreData: annotation: to-many relationship fault "relationship2" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship3" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship4" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship5" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship6" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship7" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 1 rows
CoreData: annotation: to-many relationship fault "relationship8" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
CoreData: annotation: to-many relationship fault "relationship9" for objectID 0x8aa5249772916e00 <x-coredata://B891FCEB-DF16-4E11-98E6-0AFB5D171A81/OrganizationData/p3869> fulfilled from database. Got 0 rows
The relationships are all defined the same
@Relationship(deleteRule: .cascade, inverse: \EntityData1.organization)
var relationship1: [EntityData1] = []
Am i missing something? As far as i understood relationships are lazy and should only be faulted when accessing the property. But doing the fetch as described above already causes a query to happen, making the fetch take very long when using a large data set.
For the past several days every time I log in to to the Cloudkit dashboard I get Error looking up Developer Teams, Please sign out and try again. No amount of singing out and back in changes anything.
Hi everyone!
I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store.
My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes.
I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably.
So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve:
When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app.
For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks.
Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive.
Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution.
An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
I have an image field on a Core Data entity with "Allows External Storage" enabled. When I delete a record, the external binary data file remains on disk. How can I ensure that all externally stored data is deleted along with the record?
I can't access the CloudKit Console. It started to be unresponsive for hours today.
It looks like sync'ing is still working, but I would like to reset the environment during my development!
Is it possible to control CloudKit Console using the command line?
Hello,
From the documentation linked below, the limitations for Background Assets are the following:
Size Limit: 200 GB
Asset Pack Count: 100
I'm expecting I will need ~175 Asset Packs and around 500GB of storage.
I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase?
I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here.
Case ID 102725356578
https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits
Thank you,
Tanner
Hi, I work on a financial app in Brazil and since Beta 1 we're getting several crashes. We already opened a code level support and a few feedback issues, but haven't got any updates on that yet.
We were able to resolve some crashes changing some of our implementation but we aren't able to understand what might be happening with this last one.
This is the log we got on console:
erro 11:55:41.805875-0300 MyApp CoreData: error: Failed to load NSManagedObjectModel with URL 'file:///private/var/containers/Bundle/Application/0B9F47D9-9B83-4CFF-8202-3718097C92AE/MyApp.app/ServerDrivenModel.momd/'
We double checked and the momd is inside the bundle. The same app works on any other iOS version and if we build using Xcode directly (without archiving and installing on an iOS26 device) it works as expected.
Have anyone else faced a similar error? Any tips or advice on how we can try to solve that?
There is a conflict in SwiftData (specifically when synced with CloudKit) when a @Model attribute shares the same name as a case within its assigned enum type. When this occurs, accessing the attribute on a model instance consistently returns the value corresponding to the enum case name, rather than the actual value persisted in the database.
Steps to Reproduce
Define an enumeration (e.g., Status) with a case that matches a planned property name (e.g., case status).
Create a SwiftData @Model that uses this enum.
Name the property in the model the same as the enum case.
Attempt to save and then retrieve the value.
Example Code
enum TaskStatus: String, Codable {
case status // The conflict source
case pending
case completed
}
@Model
class TodoItem {
// Conflict: Property name matches enum case name
var status: TaskStatus
init(status: TaskStatus) {
self.status = status
}
}
Expected Behavior
The property item.status should return the value stored in the database (e.g., .pending or .completed).
Actual Behavior
The property item.status consistently resolves to the enum case .status, ignoring the actual persisted data.
Topic:
App & System Services
SubTopic:
iCloud & Data
Hi Folks,
starting with iOS18 and using Xcode16, accessing fetchedProperties results in an error. I identified the issue to occur as soon as the initialization of a fetched property with external binary data storage starts.
Console output during debugging:
*** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This expression has evaluation disabled'
*** First throw call stack:
[...]
libc++abi: terminating due to uncaught exception of type NSException
Console output when trying to "print" the item via the contact menu of the debugger:
Printing description of variable:
error: error: Execution was interrupted, reason: internal ObjC exception breakpoint(-6)..
The process has been returned to the state before expression evaluation.
Message from debugger: killed
The identical code works with iOS before iOS 18 (same for iPadOS 18).
Does anyone observed a similar issue and figured out a solution already?
Cheers,
folox
Hello,
I am trying to access my cloudkit database from the icloud developer dashboard but I am getting the following error:
Error looking up Developer Teams
XHR request failure
Please sign out and try again.
I tried signing out but the error persists,
Thanks
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views.
What I want to achieve:
@Observable
class ReadingManager {
let modelContext: ModelContext
// Ideally, I'd love to do this:
@Query(filter: #Predicate<Book> { $0.isCurrentlyReading })
var currentBooks: [Book] // ❌ But @Query doesn't work here
var currentBook: Book? {
currentBooks.first
}
func startReading(_ book: Book) {
// Stop current book if any
if let current = currentBook {
current.isCurrentlyReading = false
}
book.isCurrentlyReading = true
try? modelContext.save()
}
func stopReading() {
currentBook?.isCurrentlyReading = false
try? modelContext.save()
}
}
// Then use it cleanly in any view:
struct BookRow: View {
@Environment(ReadingManager.self) var manager
let book: Book
var body: some View {
Text(book.title)
Button("Start Reading") {
manager.startReading(book)
}
if manager.currentBook == book {
Text("Currently Reading")
}
}
}
The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions.
Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
Hi all,
I’m trying to understand SwiftData’s runtime semantics around optional to-many relationships, especially in the context of CloudKit-backed models.
I ran into behavior that surprised me, and I’d like to confirm whether this is intended design or a potential issue / undocumented behavior.
Minimal example
import SwiftUI
import SwiftData
@Model
class Node {
var children: [Node]? = nil
var parent: Node? = nil
init(children: [Node]? = nil, parent: Node? = nil) {
self.children = children
self.parent = parent
print(self.children == nil)
}
}
struct ContentView: View {
var body: some View {
Button("Create") {
_ = Node(children: nil)
}
}
}
Observed behavior
If @Model is not used, children == nil prints true as expected.
If @Model is used, children == nil prints false.
Inspecting the macro expansion, it appears SwiftData initializes relationship storage using backing data placeholders and normalizes to-many relationships into empty collections at runtime, even when declared as optional.
CloudKit context
From the SwiftData + CloudKit documentation:
“The iCloud servers don’t guarantee atomic processing of relationship changes, so CloudKit requires all relationships to be optional.”
Because of this, modeling relationships as optional is required when syncing with CloudKit, even for to-many relationships.
This is why I’m hesitant to simply switch the model to a non-optional [Node] = [], even though that would match the observed runtime behavior.
Questions
Is it intentional that optional to-many relationships in SwiftData are never nil at runtime, and instead materialize as empty collections?
If so, is Optional<[Model]> effectively treated as [Model] for runtime access, despite being required for CloudKit compatibility?
Is the defaultValue: nil in the generated Schema.PropertyMetadata intended only for schema/migration purposes rather than representing a possible runtime state?
Is there a recommended modeling pattern for CloudKit-backed SwiftData models where relationships must be optional, but runtime semantics behave as non-optional?
I’m mainly looking to ensure I’m aligning with SwiftData’s intended design and not relying on behavior that could change or break with CloudKit sync.
Thanks in advance for any clarification!