Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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[iOS 26 beta] Unexpected Behavior: didRegisterForRemoteNotificationsWithDeviceToken Invoked Before User Notification Authorization on iOS 26 Beta
I'm encountering an issue with our legacy Objective-C codebase that uses UIApplicationDelegate. Here are the steps to reproduce the issue: Uninstall the application from the device. Install and launch the application. As part of the launch event, the client requests notification permission. The permission prompt is still displayed, even though the client receives a remote notification token (which appears to be a cached one). I followed the same steps with a sample app built with Swift (SwiftUI), and this issue did not occur. In the Swift app, I consistently received a delegate<didRegisterForRemoteNotificationsWithDeviceToken> call after the user allowed the notification permission. Could you please provide some insights into why this might be happening with only our client?
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228
Jul ’25
iOS doesn't handle incoming call of Local PUSH when receiving a Local PUSH after receiving an APNs PUSH
I am developing an application that uses NetworkExtension (Local PUSH function) And VoIP(APNs) PUSH. Nowadays, I found a problem on this app doesn't handle incoming call of Local PUSH when receiving a Local PUSH after receiving an APNs PUSH. My confimation result of my app and server log is below. 11:00 AM: my server(PBX) requests a VoIP(APNs) PUSH notification to the APNs. But my app does not receive the VoIP(APNs) PUSH. At this time, my app is running on LAN (Wi-Fi without internet connection), as a result, NetworkExtension was running. so I think this is normal behaviour. 14:55:11 PM: There is an incoming call from the my server(PBX) via local net, and NetworkExtension calls iOS API(API name is reportIncomingCall). However, iOS does not call the delegate didReceiveIncomingCallWithUserInfo for the reportIncomingCall. 14:55:11 PM: At almost the same time, iOS calls the delegate cdidReceiveIncomingPushWithPayload of VoIP PUSH. (instead of call the delegate didReceiveIncomingCallWithUserInfo for the reportIncomingCall?) And the content of this VoIP(APNs) PUSH was the incoming call at "11:00 AM". In other words, the VoIP(APNs) PUSH at 11:00 AM is stuck inside iOS, and at 14:55:11 PM, from NetworkExtension reports it. I feel there is a problem on iOS doesn't handle incoming call of Local PUSH when receiving a Local PUSH after receiving an VoIP(APNs) PUSH. Would you tell me Apple's opioion about this? If this is known problem, Please tell me about it.
6
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767
May ’25
Failed to call ConversationManager.reportNewIncomingConversation in PushKit pushRegistry
Recently, I attempted to use LiveCommunicationKit to replace CallKit. The goal was to explore better features or integration. However, a major problem emerged. When the app is in the background or killed, it shows no notifications. This seriously impairs the app's communication functionality as notifications are vital for users to notice incoming calls. And it is working well when the app is in the foreground. When the app is in the background, when the push message received. the app get crashed with the following information: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Killing app because it never posted an incoming call to the system after receiving a PushKit VoIP push.' Also, when I use CallKit instead of LiveCommunicationKit, the app works well in all cases. The code is here: LCK wrapper: class LCKWrapper : NSObject, ConversationManagerDelegate { var mgr: ConversationManager var lckDelegate: LCKDelegate var currentCallId: UUID @objc init(handler: LCKDelegate, appName: String, appIcon: UIImage) { self.lckDelegate = handler var iconData: Data? iconData = appIcon.pngData(); var cfg: ConversationManager.Configuration cfg = ConversationManager.Configuration(ringtoneName: "ringtone.m4a", iconTemplateImageData: iconData, maximumConversationGroups: 1, maximumConversationsPerConversationGroup: 1, includesConversationInRecents: false, supportsVideo: false, supportedHandleTypes: Set([Handle.Kind.phoneNumber])) self.mgr = ConversationManager(configuration: cfg) self.currentCallId = UUID() super.init() self.mgr.delegate = self } func reportIncomingCall(_ payload: [AnyHashable : Any], callerName: String) async { do { print("Prepare to report new incoming conversation") self.currentCallId = UUID() var update = Conversation.Update() let removeNumber = Handle(type: .generic, value: callerName, displayName: callerName) update.activeRemoteMembers = Set([removeNumber]) update.localMember = Handle(type: .generic, value: "", displayName: callerName); update.capabilities = [ .playingTones ]; try await self.mgr.reportNewIncomingConversation(uuid: self.currentCallId, update: update) print("report new incoming conversation Done") } catch { print("unknown error: \(error)") } } } And the PushKit wrapper: @available(iOS 17.4, *) @objc class PushKitWrapper : NSObject, PKPushRegistryDelegate { var pushKitHandler: PuskKitDelegate var lckHandler: LCKWrapper @objc init(handler: PuskKitDelegate, lckWrapper: LCKWrapper) { self.pushKitHandler = handler self.lckHandler = lckWrapper super.init() let mainQueue = DispatchQueue.main // Create a push registry object on the main queue let voipRegistry = PKPushRegistry(queue: mainQueue) // Set the registry's delegate to self voipRegistry.delegate = self // Set the push type to VoIP voipRegistry.desiredPushTypes = [.voIP] } func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType) async { if (type != .voIP) { return; } await self.lckHandler.reportIncomingCall(payload.dictionaryPayload, callerName: "Tester") } }
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469
Feb ’25
Only the last notification is being delivered
Good morning all! We are facing a specific case dealing with push notifications to iOS devices. In my scenario: I turn off my device's internet Send multiple push notifications via server using Firebase. I turned ON my device's internet again. I only see the last push notification I sent. This is an expected scenario? There is any documentation that supports this statement? Thank you all!
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354
Mar ’25
APNs Background Push Success but Wallet Pass Fails with ‘Unable to Deserialize JSON Payload’ on Device
I'm working on implementing Apple Wallet passes using background push notifications. My server successfully sends the push notification using APNs. The response from the server is HTTP/2 200, and the device receives the push — I can confirm this from device logs. However, the device logs show the following error: "Failed to parse JSON message payload for topic " "Unable to deserialize JSON message payload" My payload is below 2 payload. //string payload = "{"aps":{"content-available":1}}"; string payload = JsonConvert.SerializeObject(new { aps = new Dictionary<string, object> { { "content-available", 1 } } }); string curlArgs = $"-s -o nul -w \"%{{http_code}}\" " + $"--data-binary \"{payload}\" " + $"-H \"apns-topic: {bundleId}\" " + $"-H \"apns-push-type: background\" " + $"-H \"apns-priority: 5\" " + $"-H \"content-type: application/json\" " + $"-H \"authorization: bearer {jwt}\" " + $"--http2 https://api.push.apple.com/3/device/{token}"; I’ve confirmed that: The device has the Wallet pass installed. The apns-topic header is set to my passTypeIdentifier. The apns-push-type is background and apns-priority is 5. Steps to Reproduce: Install Wallet pass on iOS device. Send background push to device using the above payload. Observe the device logs using Console.app or log stream. See error: unable to deserialize JSON message payload. Is there a specific payload format expected for Wallet passes? Or any additional fields required in the push payload to avoid this deserialization error?
1
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101
Jul ’25
push notification on capacitor ios app with firebase or apnotic
Hi, I'm working on an IOS app using capacitor. I'm trying to receive push notifications on my downloaded app from testflight. I tried with FCM and it's working on my android app but not on ios and the logs show no error. This is how I retreive the FCM token: const fcmToken = await FCM.getToken() sendSubscriptionToBackEnd({ fcm_token: fcmToken.token, device: platform }) Then I have a job on my backend to send the push notifications: def perform fcm = FCM.new( StringIO.new(Rails.application.credentials.google_application_credentials), Rails.application.credentials.firebase_project_id ) NotificationSubscription.find_each(batch_size: 100) do |subscription| begin response = fcm.send_v1({ token: subscription.fcm_token, notification: { title: 'Un nouveau signal a été publié', body: 'Un nouveau signal a été publié, cliquez ici pour le voir' }, android: { priority: 'high' }, apns: { payload: { aps: { # alert: { # title: 'Un nouveau signal a été publié', # body: 'Un nouveau signal a été publié, cliquez ici pour le voir' # }, sound: 'default' } }, headers: { "apns-priority": "10", "apns-push-type": "alert" } } }) if response[:status_code] == 200 Rails.logger.info "Notification sent successfully to #{subscription.id} on device #{subscription.device}" else Rails.logger.error "Failed to send notification to #{subscription.id} body: #{response[:body]}" # subscription.destroy end rescue StandardError => e Rails.logger.error "Error while sending notification to #{subscription.device}: #{e.message}" subscription.destroy end end end and the logs show that it's successful but i dont receive the notification. When I test from firebase console I receive the push notification on both ios and android capacitor apps. I also added this in the apple delegate: Messaging.messaging().apnsToken = deviceToken Messaging.messaging().token(completion: { (token, error) in if let error = error { NotificationCenter.default.post(name: .capacitorDidFailToRegisterForRemoteNotifications, object: error) } else if let token = token { NotificationCenter.default.post(name: .capacitorDidRegisterForRemoteNotifications, object: token) } }) } func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) { NotificationCenter.default.post(name: .capacitorDidFailToRegisterForRemoteNotifications, object: error) } I also tried using apns tokens and ther apnotic gem: console.log('APNs Token:', token.value) if (platform === 'ios') { sendSubscriptionToBackEnd({ apns_token: token.value, device: platform }).then(() => { displaySnackbar(`APNs token: ${token.value}`, 'success') }) } }) # Create the APNs connection outside the loop connection = Apnotic::Connection.new( auth_method: :token, cert_path: StringIO.new(Rails.application.credentials.apns_key_path), key_id: Rails.application.credentials.apn_key_id, team_id: Rails.application.credentials.apple_team_id ) NotificationSubscription.find_each(batch_size: 100) do |subscription| if subscription.device == 'ios' begin # Create the notification for the current device token notification = Apnotic::Notification.new(subscription.apns_token) notification.alert = "Un nouveau signal a été publié" notification.topic = Rails.application.credentials.apple_bundle_id # Prepare and send the push push = connection.prepare_push(notification) push.on(:response) do |response| if response.ok? Rails.logger.info "Notification sent successfully to #{subscription.id} on device #{subscription.device}" else Rails.logger.error "Failed to send notification to #{subscription.id} body: #{response.status} - #{response.body}" end end connection.push_async(push) rescue StandardError => e Rails.logger.error "Error while sending notification to #{subscription.device}: #{e.message}" subscription.destroy end end end connection.join(timeout: 5) connection.close end but i have a bad token error: Failed to send notification to 223 body: 400 - {"reason"=>"BadDeviceToken"} I, [2025-01-23T02:23:59.013407 #104] INFO -- : [ActiveJob] [ApnsNotificationJob] I checked my aps entitlement env and its production, have all the certificates, keys.. so I dont understand why i can receive push notifications from firebase console but not from my app
2
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700
Jan ’25
Cannot receive APNs notification
Hi all, We encountered an issue where APNs (Apple Push Notification service) push messages cannot be received during development. The specific description is as follows: Our app runs on an iPad that connects to the cellular network using a SIM card and accesses the Internet through the company's MDM, which provides APN setting proxies. During operation, we found that the device fails to receive push messages from APNs. Network packet capture revealed that the connection attempt by apsd to port 5223 failed. According to Apple's documentation (https://support.apple.com/zh-cn/102266), when port 5223 cannot be connected to, it will fall back to port 443 and use a proxy. However, our packet capture showed that when port 5223 was unreachable, the apsd service on the iPad did not attempt to establish a connection to port 443. Since the iPad device currently cannot establish a connection with APNs, it consistently fails to receive push messages from APNs. We tried disconnecting the SIM card and using a Wi-Fi environment, and in this case, the iPad device was able to receive push messages from APNs normally. Could you advise us on how to proceed with troubleshooting in this situation?
1
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114
Jul ’25
Smart Adaptive Volume & Brightness - Say Goodbye to Noise & Visual Pollution!
Hello everyone in the iOS Devolution community! I'd like to share a suggestion that I believe would bring an unprecedented level of intelligence and comfort to the daily iPhone experience: Smart Adaptive Volume & Brightness. The Problem We Aim to Solve How many times has your iPhone rung too loudly in a quiet environment, embarrassing you in a meeting or waking someone up? Or, the opposite, you missed an important call on a busy street because the volume was too low? And what about screen brightness? It's a constant adjustment: too bright in the dark, hard to see in the sun. Currently, we have to manually adjust volume and brightness, or rely on Auto-Brightness (which only works for the screen) and Focus modes, which can be a bit "all or nothing." This leads to interruptions, frustration, and that feeling that your phone isn't really adapting to you. The Solution: Smart Adaptive Volume & Brightness My proposal is for iOS to use the iPhone's own sensors to dynamically adapt notification and ringtone volume, and screen brightness, to the environment we're in. How it would work in practice: Environmental Scan Before Ringing/Displaying: When a notification (call, message, app alert) is about to be delivered, and even before it makes a sound, the iPhone would briefly activate its sensors. The microphone would read the ambient noise level (in decibels), but without recording audio or analyzing any content. Just the "noise" of the surroundings. The ambient light sensor would assess the light intensity around the device. Intelligent and Coordinated Adjustment: Based on these combined readings of noise and brightness, iOS would make the adjustments: In noisy and bright environments (e.g., on the street during the day): The ringtone volume would be automatically increased to ensure you hear it, and the screen brightness would also be raised to facilitate viewing in strong light. In quiet and dark environments (e.g., cinema, bedroom at night): The volume would be discreetly reduced to avoid disturbances, and the screen brightness would be dimmed for your visual comfort and to avoid bothering others. Adjustments would be gradual, adapting to any type of environment (office, cafe, etc.). User Control: Of course, we'd have the option to enable or disable "Smart Adaptive Volume & Brightness" in the settings. We could also define minimum and maximum limits for these automatic adjustments, ensuring the iPhone adapts to our personal comfort levels. This feature would complement existing Focus modes, operating within the permissions of any active Focus. The Benefits for the User Goodbye to Inconvenient Interruptions: No more startling loud rings in quiet places. Never Miss a Call Again: In noisy environments, your iPhone will adapt to be heard. Constant Visual Comfort: The screen will always be at the ideal brightness, without blinding you in the dark or disappearing in the sun. Smoother Experience: Fewer manual adjustments, more time to focus on what matters. Guaranteed Privacy: The use of microphones and sensors would be strictly for environmental measurement, without recording or analyzing personal data. I believe this feature would bring a new level of intelligence and usability to iOS, making the iPhone even more intuitive and adapted to our daily lives. What do you all think of this idea?
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55
Jun ’25
NotificationCenter observer method not being executed in some cases
I'm working with a deeplink I have to implement to my app. The deeplink is working because in some cases i will explain later the method is being executed. So when I tap the deeplink with a deeplink-tester-web I detect if the url is which I want and, if it's the case, i post a notification to NotificationCenter with a string parameter I need. Case 1. I tap the deeplink when the view controller with the addObserver method is at the background with the app itself. It works (the only case) Case 2. The app is closed so the deeplink opens the app directly in that view controller (the method is no being called event if the notification is there) Why? Case 3. The app is at the background but in another screen. When I tap the deeplink and, after returning to the app, travel to my viewController the method is not called when the ViewController becomes visible. Why? I've not seen anything in the documentation that can help me and i cannot access to the array of observers because the API does not allow that Thanks. Any help will be appreciate. Code: When the deeplink is tapped the app delegate method that manages universal links call to this code when the url is a specific one @objc func handleRecommendedOffer(offerId: String) { NotificationCenter.default.post(name: .deeplinkRecommendedOfferNotification, object: nil, userInfo: ["offerId": offerId]) } In my viewcontroller viewDidLoad (i've tried also viewWillAppear too): NotificationCenter.default.addObserver(self, selector: #selector(goToDetail(notification:)), name: .deeplinkRecommendedOfferNotification, object: nil) @objc private func goToDetail(notification: Notification) { if let userInfo = notification.userInfo, let offerId = userInfo["offerId"] as? String { showLoading() getOfferViewModel.getOfferDetail(id: offerId) } }
1
0
293
Jan ’25
APNS is delivering expired voip push notification.
I have tried setting a 'apns-expiration' to current time + 30 seconds and also a value '0'. But still my voip app receives the voip push notification after 2-3 minutes. Till this time, caller has already hung up the call. But the receivers phone still rings on receiving the push notification as we have to report it to CallKit. Am I missing something or there is no way and even 'apns-expiration' does not guarantee timely delivery of Voip push notifications or discard if it is expired. I have set 'apns-priority' to 10 already as recommended.
3
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377
Mar ’25
Screens added / removed continually when display turned off
I have a function in my app to detect if screens are added or removed, watching for notifications from NSApplication.didChangeScreenParametersNotification. I am seeing some strange behavior when the screen attached to a Mac mini is turned off, macOS will spit out hundreds of the didChangeScreenParametersNotification, all relating to a 'ghost' screen being added and then subsequently replaced with the original screen a second later. This cycle will go on for hours until the screen is turned back on again. I can confirm this also happens with the CoreGraphics equivalent, with flags .added and .removed being the only changes. I would imagine this creates immense churn for all apps watching for screen changes. I've tried debouncing the notifications but even with a delay of 10 seconds this is still being called hundreds of times while the computer is idle and the screen is off. One constant I can see is that the CGDisplayUnitNumber() for the 'ghost' display is always 0, while the logical unit number for the real screen is '1'. Is it safe to ignore screens with 0? I'm trying to find a reliable way to prevent heavy processing for 'false' screens. I'm afraid because this ghost screen has parameters so different to the actual screen, it's otherwise not possible to ignore it as it looks like a new screen. See example below: // Observe notification NotificationCenter.default.addObserver(self, selector: #selector(displaysDidChange), name: NSApplication.didChangeScreenParametersNotification, object: nil) // Function to update screens called from displaysDidChange func updateScreens() { let screens = NSScreen.screens for screen in screens { guard let screenDisplayID = screen.displayID() else { NSLog("Screen does not have a display ID: \(screen.localizedName)") continue } let screenIdentifier = "v\(CGDisplayVendorNumber(screenDisplayID)), m\(CGDisplayModelNumber(screenDisplayID)), sn\(CGDisplaySerialNumber(screenDisplayID)), u\(CGDisplayUnitNumber(screenDisplayID)), sz\(CGDisplayScreenSize(screenDisplayID))" } // -- Logic to determine if screen is new or already exists for window management -- NSLog("Found new screen display ID \(screenDisplayID) (\(screenIdentifier)): \(screen.localizedName)") } And the logging I'll get: Found new screen display ID 2 (v16652, m1219, sn16843009, u1, sz(1434.3529196346508, 806.823517294491)): Philips FTV Found new screen display ID 10586 (v1970170734, m1986622068, sn0, u0, sz(677.3333231608074, 380.9999942779541)):
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105
Jun ’25
Broadcast Push Notifications - Update ignored
I want to update my lockscreen LiveActivity via Broadcast Push Notification, but updating always fails - but ending always works. Payload with "update" is completely ignored: {"aps":{"timestamp":1685952000,"event":"update","content-state":{"currentSlotName":"Debug1","nextSlotName":"Debug2"}}} Same payload with "end" works, the view is refreshed with the new content-state: {"aps":{"timestamp":1685952000,"event":"end","content-state":{"currentSlotName":"Debug1","nextSlotName":"Debug2"}}} Via the MacOS Console I am able to see that both events happen to end up on the device. I am sending these Broadcast Push Notifications via Apple's Push Notifications Console.
2
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272
Mar ’25
Timezone for Device Notification statistics?
What timezone is used in the CloudKit Push Notification reporting? Meaning, when I see 1,000 Sent Push Notifications on 2/18, is that 2025-02-18 00:00 through 2025-02-18 23:59 PST? EST? UTC? The metrics shown in [the CloudKit Push Notification reporting] are not lining up with stats from my marketing system, and I'm trying to diagnose. Also, is there a way to see DELIVERIES or just SENT? I'm looking to learn more about why a Notification would be Sent but not received by the user. Thank you!
2
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424
Feb ’25
Push Notifications
The following issue has occurred: Push notifications are not being received on certain devices. What could be the possible causes? Push notifications are being sent from our own server, and we are receiving normal responses from APNs. Users have confirmed that notifications are enabled on their devices, and they report no network issues. This problem is occurring for multiple users.
7
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218
Jul ’25
Critical Alerts and Notification Permissions
Back story: I'm developing an app that communicates with a personal medical device. We use critical alerts when we have hardware issues that could result in harm to the patient. The audio file is a 30 second file to make sure the patient is aware. If the app is open when they occur, we pop up a modal message in the app. When the user dismisses the notice, we call UNNotificationCenter::removeDeliveredNotifications(withIdentifiers:) to remove the critical alert and also to stop the audio file that is playing. This normally works fine. However we discovered that if the patient leaves critical alert enabled but disables notifications for our app, that we can still post the critical alert and it goes off. However when the user dismisses the message, the removeDeliveredNotifications call does not work. I did some debugging and if call getDeliveredNotifications with this permission combination, it return 0 (normally it would return 1). Does anyone know of another way to remove the critical alert in this situation? (or should I be submitting this as a bug?)
2
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546
May ’25
How can I check applicationState by tap anps push cards?
when I implementation the UNUserNotificationCenterDelegate func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -&gt; Void) { var status = "" if (UIApplication.shared.applicationState == .active) { status = "active" } else if (UIApplication.shared.applicationState == .background) { status = "background" } else if (UIApplication.shared.applicationState == .inactive) { status = "inactive" } completionHandler() } I find that UIApplication.shared.applicationState == .background this case can not execute when application is in background。 why applicationState is inactive not background?
1
0
187
Mar ’25
APNS ERROR
When I use https://api.push.apple.com/3/device/e0ae826f3905b010e37c4a07e873481b8446c9dc2788511b2995992884468068 Return error message: {"reason":"BadDeviceToken"} When I use https://api.development.push.apple.com/3/device/e0ae826f3905b010e37c4a07e873481b8446c9dc2788511b2995992884468068 Return error message:{"reason":"TopicDisallowed"} why?
3
0
288
Mar ’25