在使用xcode15.2与iOS14.2版本的手机进行调试时,发现OC编译的sdk无法正常传输数据给swift编写的项目。当我的手机连接xcode调试的时候,数据能够正常传输、转换。当我断开手机与xcode的连接的时候,就无法正常获取数据了。而这个问题目前我只发现在iOS14.2中。当我使用iOS17与iOS18手机调试时没有出现这个问题。请问有没有人遇到过相似的问题。
Apple Developers
RSS for tagThis is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and foster a supportive community.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Activity
My camera was not working after the 18.3 update. It shows only black screen on my back camera. Any features doesn't work
Topic:
Community
SubTopic:
Apple Developers
After I got my repaired phone back from the shop, I noticed that iphone mirroring is not functioning like normal. I tried every solutions from deleting the .plist files and reset my phone's connection, but now it seems like the problem comes from the mirroring app itself. After deleting the .plist file and resetting the MBP, the setup for the mirroring app won't let me continue, as clicking the "continue" button only flash the descriptions of the mirroring feature for a slight moment, then return to the same setup UI as before. Is there anyway to completely delete and reinstall this app so that it functions again?
Topic:
Community
SubTopic:
Apple Developers
I need help I dont know how to get this API key to work
Hello there, I am a casual game modder for a game called Vintage Story and I had a question about accessing audio input from a Mac. Some other modders in my community developed a proximity chat system that allows players to hear one another via microphone while in physical proximity within the game. It apparently works very well on Windows but unfortunately they don’t seem to know how to get the mod to receive audio input from a Mac. I spoke with them and they are looking for some Mac devs who might be able to help them. Would anyone here be able to shed light on this or know any Mac devs who could?
Topic:
Community
SubTopic:
Apple Developers
Please create the feature to be able to delete subscription data. I want to delete all my subscription data and buy history from the Icloud/ IPhone. You have all the permissions needed from me to do so.
There must be a better way than creating a new apple account on a new email address. And having to shift everything to a new email address to have a clean account regarding subscription data and purchases?!
When using a VStack containing two TextFields inside a ScrollView on an iPad running iOS 18.0, the FocusState of the topmost TextField does not trigger, while the second TextField's FocusState works correctly. Adding an invisible TextField on top resolves the issue, but it appears to be a bug specifically in iOS 18.0 on iPads. This issue does not occur on iOS versions below or above 18.0 (including iOS 18.1).
Code that is not working
struct ContentView: View {
@State var text: String = ""
@FocusState
private var focusState: Bool
var body: some View {
ScrollView(.vertical, content: {
VStack(spacing: 0) {
TextField(text: $text) {
Text("Hello, World!")
}
.border(focusState ? Color.red : Color.gray)
.focused($focusState)
.onChange(of: focusState) { oldValue, newValue in
print(newValue)
}
.onChange(of: text) { oldValue, newValue in
focusState = true
}
}
})
.padding()
}
}
Code that is working
struct ContentView: View {
@State var text: String = ""
@FocusState
private var focusState: Bool
var body: some View {
ScrollView(.vertical, content: {
VStack(spacing: 0) {
// Invisible Text Field
TextField("", text: .constant(""))
.frame(height: 0)
TextField(text: $text) {
Text("Hello, World!")
}
.border(focusState ? Color.red : Color.gray)
.focused($focusState)
.onChange(of: focusState) { oldValue, newValue in
print(newValue)
}
.onChange(of: text) { oldValue, newValue in
focusState = true
}
}
})
.padding()
}
}
I encountered some issues while developing a Vision Pro program using Unity. After binding an ARAnchor to a game object, I overlapped the virtual game object with a real-world cup. However, when I moved around with the Vision Pro on, the virtual game object shifted, causing the real-world cup and the virtual object to no longer coincide. Is there a way to solve this?
when I receive calls on my mobile number and I am connected to a Wifi, the calls is cancelled after the second ring and the caller receives a busy signal. That means I cannot receive calls anymore.
This problems happens with different mobile providers and does not occur on my Samsung Galaxy Phone with the same number (eSim).
Even when I disable WIFI Calling the problem persists, when I am connected to a WIFI.
Only when I disable the WIFI Connect and I am only connected to the mobile carrier, the calls go throuhg in a normal way.
VERY annoying and hast not been fixed with Beta 3 of iOS 18.4.
Any clue how this can be solved with settings?
Hope Apple fixes this very soon!
Topic:
Community
SubTopic:
Apple Developers
I see games like Resident Evil and others have a partnership with Apple to help bring it to the MacOS and iOS platform and I was wondering if anyone knows how a company gets these partnerships, is it Apple who reaches out or do they have to reach out?
Topic:
Community
SubTopic:
Apple Developers
Since macOS 15.4 Beta 2, my App Store has been unable to install or download any new applications; it can only download applications I have previously purchased.
It appears as follows: when I click 'Get,' the system spins to load and then returns to the initial state.
Upon checking system error reports, it seems there's an issue with AMSUIPaymentViewService_macOS [2113]. This problem persists despite changing credit cards or even removing all credit cards.
macOS 15.4 Beta 3 has not fixed this error.
I am using Angular version 14
Topic:
Community
SubTopic:
Apple Developers
Tags:
Safari Developer Tools
Safari Services
Safari and Web
Hi everyone,
Our Apple Developer account (ID/Email: [*****]) was suddenly disabled, showing "Terminated" status in the backend, but we received no violation notice via email. Current issues:
Context:
Last operation before termination: "App submission"
No warning emails or policy violation details received (checked spam folder)
Attempted Solutions:
Submitted appeal via Developer Support Page, no response yet
Reviewed all apps against 《App Store Review Guidelines》, no obvious violations found
Questions:
Are there alternative ways to contact Apple support directly?
What are common causes for such terminations (e.g., payment issues, account association risks)?
Should we create a new account, or is reinstatement possible?
Note: Sensitive details redacted. Will provide more info if needed. Thanks for any advice!
Topic:
Community
SubTopic:
Apple Developers
I’m having trouble downloading my yahoo emails. I use the Mail function for all my email accounts. The Comcast emails seem to be downloading fine. I get the posix96 error. Is there a fix for this yet??
Topic:
Community
SubTopic:
Apple Developers
xin chào tôi muốn mã sử dụng Testflight hoặc một số trợ giúp để tôi có thể sử dụng testflight
Hi,
I've been trying to debug an issue with my extension. I am able to register the extension on install of my app, can select it under Phone> SMS/Call Reporting. When I touch Report it brings up my view controller, with the sender and message details. I set
let response = ILClassificationResponse(action: .reportJunk)
I've added debug logs throughout my extension and everything looks good.
Now when MobileSMS takes over, I see:
default 23:15:09.837024-0400 MobileSMS response: extension:
error 23:15:09.837328-0400 MobileSMS error reporting SMS response:
default 23:15:09.837387-0400 MobileSMS Finished, invoking didCompleteClassificationRequest
info 23:15:09.837487-0400 MobileSMS didCompleteClassificationRequest -- di
I don't see what the error is, and that last log entry is cut off at "di".
I've confirmed my info.plist, allowed domains, aasa, and my remote API is not touched.
Any advice?
Xcode 16.3
Testing on iPhone 16e
iOS 18.4.1
Topic:
Community
SubTopic:
Apple Developers
Since running 18.4 beta 3 my phone doesn’t stop charging at its pre determining %
it’s set at 80% and until now has always held at that percentage but since installing beta 3 it’s gone to 100% and held at that when charging overnight
anyone else experiencing this?
Can anyone tell me why "Classroom (System Settings)" is running on my Mac?
I found this post, but the author never fully explained what was going on: https://developer.apple.com/forums/thread/734270
Clicking on "inspect" tells me it was launched by launchd.
Hi,
I needed some help in understanding the crash logs which is as below. Any help is very much appreciated.
Translated Report (Full Report Below)
Process: WindowServer [440]
Path: /System/Library/PrivateFrameworks/SkyLight.framework/Versions/A/Resources/WindowServer
Identifier: WindowServer
Version: 600.00 (???)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 88
Date/Time: 2025-03-13 12:58:55.0091 +0800
OS Version: macOS 15.3.1 (24D70)
Report Version: 12
Anonymous UUID: C795BDC3-66F0-6CF9-7533-B788D0B2DD80
Sleep/Wake UUID: 6F927AA6-3C7B-4EE9-AB68-B77F0D1D622A
Time Awake Since Boot: 4400 seconds
Time Since Wake: 996 seconds
System Integrity Protection: enabled
C
Topic:
Community
SubTopic:
Apple Developers
calling this app store connect API returns 201 created but does not clear purchase history for sandbox account